Texturing – Senior Artist

3 Months ago • 6-8 Years • 3D Art

Job Summary

Job Description

Xentrix Studios is seeking a talented Senior Texture Artist to join our production team in Bangalore. In this role, you will be responsible for creating textures that meet the creative requirements of the Production Designer, Art Director, and/or client. You will also be responsible for guiding and mentoring Junior team members. Must have a strong understanding of color schemes, shaders, modeling, and UV mapping, and be proficient in software such as Photoshop, Maya, and Mari. Background in photography and a Bachelor's Degree in Fine Art, Illustration, or Computer Graphics are preferred. This position offers a chance to work in a creative environment to produce Textures for children’s animated TV series, Feature Films, Theme Parks and Games.
Must have:
  • Ability to use photographs or invent new tactile representations
  • Strong understanding of color schemes, shaders, Modeling and UV Mapping
  • Self-motivation, good communication skills, and a great team-player attitude
  • Good working knowledge of software’s such as Photoshop, Maya and Mari
  • At least 6-8 years’ experience as a 3D Texture Artist for TV series / Feature / video games
Good to have:
  • Background in Photography
  • Art Background
  • Bachelor's Degree in Fine Art, Illustration, Computer Graphics

Job Details

Xentrix Studios is hiring Sr. Texture Artists to join our production team in Bangalore. We require talented men and women who show exceptional understanding of surface qualities, lighting and shading concepts, detailing, composition, color, form, and scale. The position offers a chance to work in a creative environment to produce Textures for children’s animated TV series, Feature Films, Theme Parks and Games. We are all set to welcome artists who will contribute with their skills and provide ideas for creating stunning visuals.

DUTIES & RESPONSIBILITIES

Texture as per the established designs and produce an accurate translation of the design reference.

The Textures need to meet the creative requirements of the Production Designer and/or Art Director and/or client.

It’s important that the Texture should satisfy the technical needs of the CG department and be efficient, reliable and to the scale.

Guiding and mentoring Junior team members.

REQUIRED SKILLS & EXPERIENCE

Ability to use photographs or invent new tactile representations.

Strong understanding of color schemes, shaders, Modeling and UV Mapping.

Self-motivation, good communication skills, and a great team-player attitude

Good working knowledge of software’s such as Photoshop, Maya and Mari.

Background in Photography would be a plus.

Art Background. Bachelor's Degree in Fine Art, Illustration, Computer Graphics preferred

At least 6-8 years’ experience as a 3D Texture Artist for TV series / Feature / video games.

PORTFOLIO REQUIRMENT & SKILL TEST

Visual demonstration (Show reel: QuickTime or web link preferred) of Texturing skills that illustrates your versatility

Only online artwork submissions will be accepted (e.g. website, blog or online album).

Candidate must be willing to complete a skill test if required

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