The Division Resurgence – Lead UI/UX Designer

10 Hours ago • 5 Years + • UI/UX Design • Undisclosed

About the job

Job Description

Lead and be responsible for the UX/UI designs and implementation for all game menus and user interfaces in The Division Resurgence. This includes defining user experience, creating UI assets, collaborating with artists, and leading a team of designers. Responsibilities involve designing menus, defining user flows, creating wireframes and prototypes, and ensuring a consistent and efficient user experience across all platforms. The role requires strong graphic design skills, experience with various design tools, and a deep understanding of the game development cycle, particularly within the F2P RPG genre. Significant experience in a lead UX/UI role within game development is crucial, along with strong communication and collaboration abilities.
Must have:
  • 5+ years UX/UI design experience in game dev (F2P RPG preferred)
  • Lead UI/UX team
  • Proficient in design tools (Photoshop, Illustrator, Figma etc.)
  • Strong graphic design skills
  • Experience with mobile platforms
  • Excellent communication skills
Good to have:
  • Experience with Unreal Engine or Unity
  • Knowledge of The Division IP
  • Experience with animation tools (After Effects)
  • MMORPG development experience
Perks:
  • Profit Sharing
  • Company saving plan
  • 25 paid time off + 12 additional paid days off
  • 50% Transportation pass
  • Lunch vouchers
  • Healthcare
  • Maternity/Paternity leave

Company Description

  • Location: Saint-Mandé, France 
  • Duration of work: Full-time 
  • Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

Company Description 
Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Job Description

Job summary
Be responsible to design menus UX design (wireframes, layout & info presentations, navigation & usability functions, menus structure hierarchy and flow) for new or revamped systems, and to design their UI visuals skins and create their assets with UI artist

Key responsibilities

  • Work hand in hand with the Creative Director to achieve in the game their creative vision, intentions and expectations for the user interfaces and menus presentation, and game systems overall player experience
  • Lead and be responsible for the UX/UI designs and their implementation for all game menus and user interfaces, from their layout and presentation of info to their navigation and usability functions, and design the menus structure hierarchy and flow
  • Define and propose the best user experience for user interfaces, according to the needs specified by game designers and to the vision set by the Creative Director, all while maintaining consistency and efficiency
  • Be responsible for the UI assets creation pipeline, create UI visual skins mockups, based on the existing UI visual grammar and components, and coordinate their assets creation with the UI artist
  • Lead the UX/UI team of designers and artists
  • Be responsible to create and maintain up to date the UX and UI design documentation (wireframes, flowcharts, UI assets components database, UX and UI visual references and guidelines …)
  • Direct the creation of artworks/illustrations for menus and promotional assets in-game (from backgrounds, to showcase tiles/cards, to monetization banners/posters…), based on the existing UI visual grammar, in collaboration with artists
  • Create rapid prototypes and mockups of menus and interfaces layout, flow, usability functions, and animations & VFX (presentation & realization aspect of the UI)
  • Participate in playtests to observe user behaviour and identity usability or understandability issues, and iterate on the UX design accordingly
  • Make sure the UX/UI experience is excellent across all platforms/devices
  • Follow-up on final implementation of all user interface features to ensure proper execution
  • Collaborate with other dev team cells (content design, system design, art & animation, gameplay programming) to ensure optimal communication of design info and achieve the results expected by the game Directors
  • Set and share best practices in your area of expertise for design, creation, documentation, workflows, methodologies and tooling, striving to optimize assets quality, footprint, technical performance, and overall pipelines
  • Demonstrate pragmatism in your design priorities and decisions, to weight possible solutions and find the right ones to develop a live product and steer it through regular live updates (addition of content and adjustments)
  • Constantly participate in finding solutions to fix buggy features and optimize systems, pushing for reworks when they are necessary to reach the expected quality.

Qualifications

Relevant experience, skills and knowledge

  • Passionate about playing and making games
  • In-depth knowledge of the game industry, notably of the top RPG games in the F2P & GaaS genre
  • Detailed understanding of mobile players’ behaviours and latest business models trends
  • Strong understanding of the full development cycle of a game and a strong understanding of all its stages, from the conception to live phase
  • Strong graphic design background and artistic skills, with a superior eye for composition, colour theory, artistic sensitivity.
  • Extensive knowledge with UI graphic design tools, wire framing and prototyping tools (Photoshop, Illustrator, Adobe XD, Figma, etc).
  • Familiar with animation tools to create animated UI mockup (After Effect, Flash).
  • Strong knowledge in UI/UX best practices, for games and applications design, notably on mobile platforms, to create the best information architecture and usability designs.
  • You already shipped at least a game as a UX/UI designer in a lead role
  • Significant experience (at least 5 years) working in a video game development team as a UX/UI designer, ideally working on F2P RPG games with complex game loops (specifically MMORPG development experience is a plus)
  • Experience on leading, staffing, mobilizing and developing a team of UI/UX designers and artists.
  • You are creative, flexible and open to feedback and iterations, and a good team player
  • Ability to communicate complex game info in a simple way to players through smart user interface UX designs, and to use a business and user-centric approach to user interface designs
  • Ability to clearly and effectively communicate and collaborate with other designers and artists to ensure delivery of the best possible user experience.
  • Role Model: You set a high standard and expect the same from your team. Attention to detail, meticulous and organized working habits to ensure high quality in day-to-day work
  • Fluent in English
  • A solid knowledge of the universe of The Division IP (its world, stories, characters, key mechanics and game systems, etc), and a passion for believable game world grounded in reality, is a plus
  • Experience with Unreal Engine and Unity UI workflows is a plus.
  • Knowledge of mobile platform development is a plus.

Additional Information

Ubisoft's perks (for a position based in Saint-Mandé)
💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. 
👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks. 
📍 Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. Ability to work with a hybrid work arrangement according to the Ubisoft Work From Home policy.  

Recruitment process 
Recruitment Process: Jonathan Lavergne > Etienne Fougerousse > Fabrice Navrez
Hiring Manager: Jonathan Lavergne

Additional Information 
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community. 
The job reports to Ubisoft Mobile Games. 

Location: Saint-Mandé, France 
Duration of work: Full-time 
Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

This role requires candidates to be based in the Paris area, and to be on-site in our Saint-Mandé office 3 days a week. This role is not eligible for relocation support.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Saint-Mandé, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (On-Site)

Saint-Mandé, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Annecy, Auvergne-Rhône-Alpes, France (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Similar Jobs

Meta - Regulatory Readiness Program Manager

Meta, United Kingdom (On-Site)

Larian Studios - Tools Programmer | Programmeur d'outils

Larian Studios, Canada (On-Site)

Unity - Transfer Pricing Senior

Unity, India (On-Site)

Wicked Workshop - Senior Programmer - AAA Video Games

Wicked Workshop, Australia (Hybrid)

Inworld AI - Senior Product Manager, AI Engine - USA

Inworld AI, United States (On-Site)

Shaadi - UI Designer (Motion, Graphic)

Shaadi, India (On-Site)

Dentsu - Senior UI Designer

Dentsu, India (Hybrid)

N-iX - SENIOR UI/UX DESIGNER (#2717)

N-iX, Ukraine (Remote)

Zengame Technology - UI Designer

Zengame Technology, China (On-Site)

Solvative - UI/UX Designer

Solvative, India (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Rockstar Games - Animation R&D Programmer

Rockstar Games, United States (On-Site)

Keywords Studios (Player Support) - Lead Artist

Keywords Studios (Player Support), Australia (On-Site)

Studio Wildcard - Senior VFX Artist - Remote or On Site

Studio Wildcard, United States (Hybrid)

PlugXR - Unity Developer

PlugXR, India (On-Site)

Future Colossal - Freelance Experience Designer - Bench

Future Colossal, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Saint-Mandé, Île-de-France, France

Voodoo - Sales Manager - WeMoms

Voodoo, France (Hybrid)

QUANTIC DREAM - Lead Writer (F/M/NB)

QUANTIC DREAM, France (Hybrid)

Assystems - Technicien déchets H/F

Assystems, France (On-Site)

Voodoo - QA Engineer - SDK

Voodoo, France (Hybrid)

Old Skull Games - Administrateur Système H/F

Old Skull Games, France (Hybrid)

Get notifed when new similar jobs are uploaded

UI/UX Design Jobs

Respawn Entertainment - Principal UI Visual Designer

Respawn Entertainment, United States (Remote)

Avalara - Senior UX Designer

Avalara, India (Remote)

ATF Labs - UI /UX designer

ATF Labs, India (On-Site)

Ubisoft - UI/UX Director

Ubisoft, Singapore (On-Site)

The Walt Disney Company - Senior UX Designer

The Walt Disney Company, United States (On-Site)

Playground Games - Experienced UI Artist

Playground Games, United Kingdom (Hybrid)

The Pokemon Company International - UI Artist

The Pokemon Company International, United States (Hybrid)

Critical mass - Lead User Experience Designer

Critical mass, United Kingdom (Hybrid)

PlayStation Global - Senior Quantitative UX Researcher

PlayStation Global, United Kingdom (On-Site)

PearlAbyss - [경력] UI 디자이너 모집

PearlAbyss, (On-Site)

Get notifed when new similar jobs are uploaded