Tools Programmer

2 Months ago • All levels • Game Programmer

Job Summary

Job Description

As a Tools Programmer at Techland, you'll collaborate closely with designers, animators, and programmers to improve existing tools, focusing on quality, efficiency, and user-friendliness. Responsibilities include expanding and maintaining the company's toolset, staying current with technological advancements, and designing user interfaces and automation scripts. You'll work on both the ongoing support of Dying Light 2 and their next unannounced AAA title. The role requires strong C++ and object-oriented programming skills, experience with UI frameworks (Qt preferred), and excellent communication abilities.
Must have:
  • Very good knowledge of C++
  • Very good knowledge of object-oriented programming
  • Experience with UI frameworks (Qt preferred)
  • Experience designing user interfaces
  • Experience with game development technologies
  • Good command of English
Perks:
  • Private medical care
  • Life insurance
  • Relocation support
  • Pro-health campaigns
  • Psychological support
  • Gifts for different occasions
  • Bonuses
  • Flexible working hours
  • Dedicated development budget
  • Paid training days
  • Stable career paths
  • Training opportunities
  • Language class financing
  • Chillout zones
  • Fully equipped kitchen
  • Gym (Wrocław office)
  • Free underground car park (Wrocław office)

Job Details

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 400 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Job Description

Your daily tasks:

  • Direct cooperation with tool users, graphic designers, level designers, animators, programmers, sound designers in order to continuously improve existing tools (quality, efficiency and user friendliness).
  • Expanding and maintaining our tools
  • Staying up-to-date on technology trends and new developments.

Qualifications

You meet our expectations if you have:

  • Very good knowledge of C++, 
  • Very good knowledge of object oriented programming.
  • Experience with UI frameworks such as Qt (preferred), wxWidgets, MFC
  • Experience in designing user interfaces and scripts for the automation of work processes.
  • Experience working with different technology topics related to game development.
  • Good command of English.
  • Very good communication and collaboration skills

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, psychological support, gifts for different occasions, bonuses;
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner;
  • A constant stream of company newsletters, PR & project updates so you will always be in the know;
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes;
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).

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About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

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