UI Designer

3 Weeks ago • 3 Years + • UI/UX Design

Job Summary

Job Description

Sharkmob is seeking a UI Designer to contribute to their exciting new project, Exoborne. Responsibilities include collaborating with cross-functional teams to design polished and intuitive user interfaces, maintaining a cohesive visual style, designing immersive UI elements that enhance storytelling, and incorporating motion graphics and animations. The ideal candidate possesses at least 3 years of professional experience in UI/UX design within the gaming industry, strong graphic design skills, proficiency in design tools (Adobe Creative Suite and Figma), and excellent communication skills. They should be passionate about gaming and have a strong portfolio showcasing UI design capabilities.
Must have:
  • 3+ years UI/UX experience (gaming)
  • Strong graphic design skills
  • Proficient in Adobe Creative Suite & Figma
  • Game development pipeline understanding
  • Excellent communication skills
Good to have:
  • Experience implementing designs in-game
  • Motion design software experience (After Effects)

Job Details

Join the fun and take part in the development of our project, , an exciting next step in our studio’s evolution and growth.

As a UI Designer, you will play a crucial role in crafting visually striking and user-friendly interfaces for our project Exoborne. With your strong foundation in graphic design and UI principles, you’ll work alongside multidisciplinary teams to create engaging, intuitive experiences that resonate with both players and stakeholders.

At Sharkmob, we are looking for people who want to have fun at work, share ownership, and create great shooter games. Responsible people with a positive attitude, are passionate about their work and value professionalism.

Responsibilities

  • Work closely with the Directors, Game Designers, Programmers, and fellow team members to create polished and intuitive user interfaces that enhance gameplay and integrate seamlessly into the game world.
  • Contribute to the development and maintenance of a cohesive visual style and design language for all UI elements, aligning with the game's overall artistic vision.
  • Design immersive UI elements that elevate storytelling, blending seamlessly into the game world and narrative.
  • Stay up to date with industry trends, emerging technologies, and design techniques to continuously improve the quality and innovation of our UI designs.
  • Incorporate motion graphics and animations into the user interface to enhance interactivity and provide visual feedback to players. Create engaging transitions, animations, and dynamic elements that elevate the overall user experience.
  • Collaborate with the broader team to ensure that all UI designs are intuitive and accessible and enhance the overall user experience. While UX is a shared responsibility across the company, you will work closely with our UX experts to refine and elevate design decisions.

Requirements

  • Minimum 3 years of professional experience in UI/UX design, especially in the gaming industry.
  • Strong graphic design skills, with a solid understanding of typography, color theory, and composition.
  • Proficiency in industry-standard design tools such as Adobe Creative Suite and Figma.
  • A strong understanding of game development pipelines and the ability to work effectively with cross-functional teams.
  • Experience designing UI assets for multiple platforms (PC, console), with an understanding of technical limitations and constraints.
  • Excellent communication skills, the ability to give and receive constructive feedback, and the ability to communicate your design concepts and ideas to internal teams and stakeholders ensure clarity and alignment throughout the project.
  • A passion for gaming, with a deep appreciation for how UI/UX design impacts player engagement and immersion.
  • Unhindered in English, both written and spoken.
  • A strong, up-to-date portfolio showcasing a range of UI designs, including high-quality UI elements.

That little extra

  • Experience in implementing designs directly into the game.
  • Experience in motion design softwares such as After Effects.

Who we are

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working on  – a Sharkmob original game. We have previously released  – a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition.

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great  of being a crew member. If you want to know more about Sharkmob and our projects, visit our .

Similar Jobs

Homa games - Senior UI/UX Designer - Casual Games (All in Hole)

Homa games

Île-de-France, France (Hybrid)
11 Hours ago
ION - Senior UI Designer - Italy

ION

Milan, Lombardy, Italy (On-Site)
6 Months ago
PENN Interactive - Graphic Designer

PENN Interactive

Philadelphia, Pennsylvania, United States (On-Site)
1 Month ago
Electronic Arts - Associate Experience Designer

Electronic Arts

Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia (On-Site)
1 Week ago
Sago Mini - UX Designer

Sago Mini

Toronto, Ontario, Canada (Hybrid)
2 Months ago
Amber - UX Designer (Project Based)

Amber

Bucharest, Bucharest, Romania (On-Site)
9 Months ago
Arrise Solutions (India)   - Senior UI Developer

Arrise Solutions (India)

Hyderabad, Telangana, India (On-Site)
7 Months ago
Vigaet - Internship - UI/UX Designer

Vigaet

(On-Site)
4 Months ago
Google - UX Program Manager, Google Cloud

Google

Seattle, Washington, United States (On-Site)
23 Hours ago
Epic Games - UX Designer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Juego Studios - Graphic Designer

Juego Studios

Bengaluru, Karnataka, India (On-Site)
5 Months ago
Valve corporation - Design
Visual & User Experience

Valve corporation

Bellevue, Washington, United States (On-Site)
5 Months ago
Voodoo - Marketing & Content Intern - Music Publishing Associate

Voodoo

Paris, Île-de-France, France (Hybrid)
3 Weeks ago
Magic Media - Game UX Designer

Magic Media

Kyiv, Kyiv City, Ukraine (Remote)
3 Weeks ago
Microsoft - Principal UX Researcher - Business & Industry Copilot (BIC)

Microsoft

Dublin, County Dublin, Ireland (On-Site)
1 Day ago
Bragg - Head of Marketing, LATAM

Bragg

(Remote)
3 Weeks ago
Xsolla - Product Marketing Manager

Xsolla

Cyprus (Hybrid)
3 Weeks ago
JustPlay - Senior UI/Visual Designer

JustPlay

(Remote)
3 Weeks ago
Twitch - Senior Product Designer

Twitch

San Francisco, California, United States (On-Site)
1 Week ago
ByteDance - Product Design Intern - Global Payment

ByteDance

Singapore (On-Site)
3 Days ago

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

Google - Partner Sales Manager, Google Workspace

Google

Stockholm, Stockholm County, Sweden (On-Site)
22 Hours ago
Avalanche Studios Group - Senior Community Developer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Hazelight - Technical Artist / Senior Technical Artist

Hazelight

Stockholm, Stockholm County, Sweden (On-Site)
1 Week ago
Luxoft - Senior C++ Developer with Android experience

Luxoft

Gothenburg, Västra Götaland County, Sweden (On-Site)
5 Months ago
IO Interactive - UI Designer

IO Interactive

Malmö, Skåne County, Sweden (Hybrid)
3 Weeks ago
Hero Gaming - Senior React Native Developer

Hero Gaming

Malmö, Skåne County, Sweden (Hybrid)
3 Hours ago
Fatshark AB - Loot Designer

Fatshark AB

Stockholm, Stockholm County, Sweden (On-Site)
3 Weeks ago
Tesla - Delivery Supervisor - Hisings Backa, Gothenburg

Tesla

Västra Götaland County, Sweden (On-Site)
2 Months ago
House of How - Engineering Intern - Sweden

House of How

Boden, Norrbotten County, Sweden (On-Site)
5 Months ago
Toptracer - Embedded Software Engineer

Toptracer

Stockholm, Stockholm County, Sweden (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

UI/UX Design Jobs

Nexters - Senior UX/UI Designer

Nexters

Cyprus (Remote)
3 Weeks ago
Turbulent - UX Writer

Turbulent

Montreal, Quebec, Canada (On-Site)
1 Month ago
Shapeshifter Games - UI Engineer

Shapeshifter Games

(Remote)
2 Months ago
Kolibri Games - UI/UX Designer

Kolibri Games

Berlin, Berlin, Germany (On-Site)
1 Month ago
Bungie - Destiny Senior UX Designer

Bungie

(Hybrid)
3 Months ago
Google - Senior Interaction Designer, Google Cloud, Networking UX

Google

Kirkland, Washington, United States (On-Site)
23 Hours ago
Stake Logic - UX/UI Designer

Stake Logic

Eindhoven, North Brabant, Netherlands (Remote)
2 Months ago
Google - UX Designer, YouTube

Google

Bengaluru, Karnataka, India (On-Site)
21 Hours ago
Google - UX Designer, Chrome on Android

Google

Montreal, Quebec, Canada (On-Site)
21 Hours ago
Scopely - Lead UI Artist- Monopoly GO!

Scopely

Culver City, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Sharkmob is a game development company with studios located in Malmö, (Sweden) and London (UK).


Currently, we are working on two major projects: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022. 

 

We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about daring to do mighty things that allow us to reach levels of achievement we otherwise can't. All things said we want a fun, professional experience & so we all must lead by example.


We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.


We embrace a system of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions we make as a team. Doing more with less and making an extra effort to find the optimal way forward is always valued. We rely on smart decisions to take us further than otherwise possible. Making games is kind of like rocket science; but harder!

Malmö, Skåne County, Sweden (On-Site)

Malmö, Skåne County, Sweden (On-Site)

Malmö, Skåne County, Sweden (On-Site)

Malmö, Skåne County, Sweden (On-Site)

View All Jobs

Get notified when new jobs are added by Sharkmob

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug