UI Designer - The Division Resurgence

2 Months ago • 3-5 Years • UI/UX Design

Job Summary

Job Description

As a UI Designer for The Division Resurgence, you'll create high-quality UI art assets for game menus and interfaces. Collaborating with UX/UI designers, programmers, and other teams, you'll ensure assets meet quality standards, maintain consistency, and align with design criteria. Responsibilities include implementing UI art, optimizing asset quality and performance, identifying and managing risks, and sharing best practices. You'll work to fix bugs, optimize systems, and propose reworks as needed to achieve the desired quality. Experience in F2P RPGs, especially MMORPGs, is highly valued.
Must have:
  • Fluent English
  • Strong graphic design skills
  • UI design tool proficiency (Photoshop, Illustrator, etc.)
  • Shipped at least one game as a UI artist
  • Experience in video game UI development
  • Excellent communication skills
Good to have:
  • Experience with Unreal Engine
  • Knowledge of mobile platform development
  • Familiarity with The Division IP
  • Animation tool experience (After Effects, Flash)
Perks:
  • Profit Sharing
  • Yearly Company Saving Plan
  • 25 paid time off + 12 additional paid days off
  • 50% Navigo pass reimbursement
  • Lunch vouchers
  • Healthcare for you and your family
  • Maternity/Paternity leave

Job Details

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Location : UBISOFT HQ Saint Mandé, France. We are near to Ligne 1/ RER A
Hybrid work model : 3 days from office, 2 days from home

Please ensure that you have authorization to work in France. This includes possessing the necessary work authorization, permits, or documentation to be eligible for employment within the country.

We value compliance with local labor laws and regulations, and it is essential that all applicants can demonstrate their eligibility to work in France at the time of application.

 

Job Description

  • Be responsible for the creation of UI art assets with top notch quality for game menus and user interfaces based on the design and directions provided by the UX/UI designer
  • Implement UI art assets with gameplay programmers and designers, and follow-up on final implementation of all user interface features to ensure proper execution
  • Ensure that assets quality standards are met, ensure their consistency with preexisting content and predefined standards, and coordinate design criteria with other cells
  • Collaborate with other dev team cells (content design, system design, gameplay programming) to ensure optimal communication of design info and achieve the results expected by the game Directors
  • Look for solutions to optimize assets quality, footprint, technical performance, and overall assets creation pipelines and workflows
  • Account for technical and production constraints, and identify and manage risk & uncertainty associated with your area
  • Set and share best practices in your area of expertise for design, creation, documentation, workflows, methodologies and tooling
  • Constantly participate in finding solutions to fix buggy features and optimize systems, pushing for reworks when they are necessary to reach the expected quality.

Qualifications

  • Fluent in English
  • Strong graphic design background and artistic skills, with a superior eye for composition, colour theory, artistic sensitivity.
  • Knowledge with UI graphic design tools, wire framing and prototyping tools (Photoshop, Illustrator, Adobe XD, Figma, etc).
  • Familiar with animation tools to create animated UI mockup (After Effect, Flash).
  • Solid knowledge in UI/UX best practices is a strong plus
  • You already shipped at least a game as a UI artist
  • Significant experience working in a video game development team as a UI artist, ideally working on F2P RPG games with complex game loops (specifically MMORPG development experience is a plus)
  • Ability to communicate complex topics in a simple way to players, and to use a business and user-centric approach to user interface design.
  • Attention to detail, meticulous and organized working habits to ensure high quality in day-to-day work
  • You are creative, flexible and open to feedback and iterations, and a good team player
  • Knowledge of the universe of The Division IP (its world, stories, characters, key mechanics and game systems, etc), and a passion for believable game world grounded in reality, is a plus
  • Experience with Unreal Engine is a strong plus.
  • Knowledge of mobile platform development is a plus.
  • Passionate about playing and making games
  • In-depth knowledge of the game industry, notably of the top RPG games in the F2P & GaaS genre
  • Strong understanding of the full development cycle of a game and a strong understanding of all its stages, from the conception to live phase

Additional Information

Ubisoft's perks  

💰 Profit Sharing, Yearly Company Saving Plan. 25 paid time off + 12 additional paid days off. 

🎁 50% of your Navigo pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks.  

👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks.  

📍 Our brand-new office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building.  

Recruitment process 

  • [30 min; remote] – first telephone conversation with a Talent Acquisition Specialist

  • [60 min; remote] – Interview with Director

  • [60 min; remote] – Interview with key stakeholder 

Skills and competencies show up in different forms and can be based on different experiences, which is why we strongly encourage you to apply even though you may not have all the requirements listed above. 

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community. 

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

WongDoody - PRODUCT SERVICE DESIGNER, HONG KONG

WongDoody

Taipei City, Taiwan (On-Site)
8 Months ago
Coupa - Sr. Functional Consultant / Sr. Software Implementation Consultant

Coupa

Bogota, Colombia (Hybrid)
1 Month ago
YallaPlay - Mobile Game Unity Developer

YallaPlay

(Remote)
2 Months ago
Bethesda Game Studios - Senior Technical Artist

Bethesda Game Studios

Rockville, Maryland, United States (On-Site)
1 Month ago
Game reign - Game Designer

Game reign

Singapore (On-Site)
1 Year ago
Google - UX Research Manager, GPay Wallet

Google

Bengaluru, Karnataka, India (On-Site)
1 Month ago
FISHLABS GmbH - (Regular/Senior) UI/UX Designer (m/f/d)

FISHLABS GmbH

Hamburg, Hamburg, Germany (On-Site)
11 Months ago
StarBerry Games - Senior UI/2D Artist

StarBerry Games

Berlin, Berlin, Germany (On-Site)
2 Months ago
SYBO - Senior UI Designer

SYBO

Copenhagen, Denmark (Hybrid)
2 Months ago
Amanotes - Game UI/UX Designer

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Yahoo - Back End Software Engineer

Yahoo

Bengaluru, Karnataka, India (Hybrid)
2 Weeks ago
Granicus - Senior Product Designer

Granicus

Bengaluru, Karnataka, India (Hybrid)
1 Month ago
4theplayer - Remote Spine Animator

4theplayer

(Remote)
2 Months ago
Nintendo - CONTRACT - Associate UI Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
6 Months ago
The Walt Disney Company - Experienced Stratifier

The Walt Disney Company

Chessy, Île-de-France, France (On-Site)
1 Month ago
Dave Ramsey - Backend Engineers (Mid-Level)

Dave Ramsey

Franklin, Tennessee, United States (On-Site)
2 Months ago
Games talent (Staffing and recruiting) - Senior Technical UI Designer

Games talent (Staffing and recruiting)

Copenhagen, Denmark (On-Site)
1 Month ago
Meta - Research Scientist Intern, Machine Perception for Input and Interaction (PhD)

Meta

Redmond, Washington, United States (On-Site)
7 Months ago
Giant Sparrow - Gameplay (and Creature) Programmer

Giant Sparrow

Los Angeles, California, United States (Remote)
1 Month ago
fortis games - Principal Game Designer

fortis games

United Kingdom (Remote)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Saint-Mandé, Île-de-France, France

The Walt Disney Company - Digital Retail Marketing Intern

The Walt Disney Company

Paris, Île-de-France, France (On-Site)
2 Months ago
Ubisoft - Technical Director, Animation (W/M/NB) [Assassin's Creed Franchise]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
10 Months ago
Assystems - Ingénieur Informatique Industrielle H/F

Assystems

Cherbourg-en-Cotentin, Normandy, France (On-Site)
7 Months ago
Don't Nod - IT Manager

Don't Nod

Paris, Île-de-France, France (On-Site)
2 Months ago
Thales - ALTERNANCE - Payroll Administration Manager F/H

Thales

Vélizy-Villacoublay, Île-de-France, France (Hybrid)
1 Month ago
Assystems - Technicien Méthodes Maintenances H/F

Assystems

Pierrelatte, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
3 Months ago
Assystems - Ingénieur Essais H/F

Assystems

Cherbourg-en-Cotentin, Normandy, France (On-Site)
7 Months ago
Bandai Namco - Accountant & Treasurer

Bandai Namco

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Bandai Namco - Senior User Research Project Manager

Bandai Namco

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

UI/UX Design Jobs

Playtech - UI Designer

Playtech

Kingston Upon Hull, England, United Kingdom (On-Site)
2 Months ago
Next Level Business Services - UX Designer

Next Level Business Services

San Jose, California, United States (On-Site)
7 Months ago
Room 8 Studio - UI/UX Designer, Middle

Room 8 Studio

Bulgaria (Remote)
5 Months ago
Niantic - Visual & Motion Designer (Short-term)

Niantic

Bellevue, Washington, United States (Hybrid)
3 Months ago
Amanotes - 2D Game Artist - Part-time

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (Remote)
2 Months ago
Kwalee - UI Artist

Kwalee

Royal Leamington Spa, England, United Kingdom (On-Site)
3 Months ago
Joyride Games - UI/UX Designer

Joyride Games

Palo Alto, California, United States (Remote)
1 Year ago
Isha Foundation - UX Writer

Isha Foundation

India (On-Site)
11 Months ago
Wargaming - Senior UX/UI Designer (World of Tanks Blitz)

Wargaming

Vilnius, Vilnius County, Lithuania (Hybrid)
2 Months ago
Voodoo - UI/UX Artist - Hole.io

Voodoo

Barcelona, Catalonia, Spain (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Pune, Maharashtra, India (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Pune, Maharashtra, India (Hybrid)

Montpellier, Occitanie, France (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Bucharest, Bucharest, Romania (Hybrid)

Chengdu, Sichuan, China (On-Site)

Pune, Maharashtra, India (Hybrid)

San Francisco, California, United States (Hybrid)

Newcastle Upon Tyne, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug