UI Programmer

33 Minutes ago • All levels • Frontend Development

Job Summary

Job Description

Remedy Entertainment seeks a UI Programmer to design and implement high-quality user interfaces for next-generation games. Responsibilities include crafting HUD widgets, menus, and UI components using web technologies (HTML, CSS, JavaScript) and C++. Collaboration with designers, programmers, and artists is essential. The role involves contributing to custom tools and technologies within the Northlight engine, optimizing for performance, and participating in code reviews. Experience with modern web stacks (TypeScript, JSX, CSS preprocessing, bundlers) and DOM manipulation is crucial.
Must have:
  • Expert in modern web stack (TypeScript, JSX, CSS Preprocessing)
  • Deep knowledge of DOM API, browser Event Loop, Layout and Draw performance
  • Dexterous in modern, high-level C++ programming
  • Understanding of performance optimization in games/web/mobile
  • Good communication and collaboration skills
Good to have:
  • Experience with Coherent Labs frameworks
  • Lua scripting experience
Perks:
  • Work on AAA gaming experiences
  • Valued input and creative freedom
  • Work-life balance
  • Extensive employee benefits
  • Annual bonus system
  • Relocation services (if needed)
  • Hybrid work model
  • Up to 5 weeks paid vacation (Finland/Sweden)

Job Details

  • Applications are considered on a rolling basis
  • Hybrid

Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a UI Programmer to create high-quality gaming experiences for the next generation of games.

Do you want to bring game User Interfaces to life through code? Are you passionate about programming high-quality UI components while maintaining frame and memory budgets in mind?
In this role you would work alongside fellow UI programmers, UI/UX designers, Gameplay programmers and other relevant stakeholders, to build HUD widgets, Menus, and assorted UI components to serve the game vision.

You would have an impactful role in the game UI, as well as a chance to impact the overall UI craft by contributing to custom tools and technology, both with feedback and direct contributions.


About the Craft & Remedy

The UI Craft is a small team distributed among all ongoing Remedy projects, developing each project’s UI and sharing knowledge, frameworks and tooling in the Northlight engine.

We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.

WHAT YOU GET TO DO

  • As a UI Programmer, you will be responsible for creating UI components and utilities to manage low-level DOM manipulation, by means of web technologies on top of HTML, CSS, and JavaScript. Additionally, you will delve into the heart of the game and write high-level C++ code to bring your UI alive.
  • You will participate in code reviews, share technical solutions with the UI craft and contribute to advancing our workflows and pipelines in Northlight with our UI Toolkit.
  • You have good communication skills, can effectively collaborate with designers, programmers, scripters and artists, and are willing to document your solutions for relevant parties to deliver the scope of the project

WHAT YOU BRING TO THE ROLE

  • You are an expert in the modern web stack (Typescript, JSX, CSS Preprocessing, bundlers, etc.)
  • You have deep knowledge of the DOM API, browser Event Loop, Layout and Draw performance effects of the different HTML/CSS operations
  • You are sufficiently dexterous in modern, high-level C++ programming
  • You have a basic understanding on how to build and optimize experiences with performance constraints: videogames, embedded web, mobile, etc.
  • You are capable of working independently and at ease within a large, distributed project team.
  • Experience with Coherent Labs frameworks and Lua scripting are considered a plus.

WHAT'S IN IT FOR YOU?

  • At Remedy, you get to work on awesome, memorable gaming experiences for our players in a studio where your input is valued, and your creative freedom is encouraged.
  • We work in an environment that values both individual and teamwork, ensuring that everyone’s voice is heard & workload stays sensible. We believe in and support work-life balance. Happy people work better!
  • We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
  • We have two offices, one in Finland, in the Helsinki metropolitan area, and one in Stockholm, Sweden. Both locations are well known for their exceptional quality of life, free education and pristine nature at your doorstep.
  • If you are not already in Finland or Sweden, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we take care of everything else.
  • Our studio is embracing a hybrid work model that gives you the flexibility to work from home and have valuable face-to-face time with your colleagues.

To apply, please fill in the application form with your CV (in English), work references/portfolio and other information relevant to the position. This position will be filled as soon as suitable applicants are found.

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About The Company

Remedy is an independent game developer founded in 1995 and primarily based in Espoo, Finland with an office in Stockholm, Sweden. 


Our highly acclaimed titles include Control, Quantum Break, the Alan Wake franchise and Max Payne 1 and 2.


Our mission is to create thrilling experiences you can’t find anywhere else.​ We bring imagination to life using our unique technology, creating worlds that are completely believable yet extraordinary. Then we invite you down the rabbit hole.​

Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.​

Over the past 25 years we’ve built a unique, people-first environment where courageous creativity thrives. You might be surprised by the next thing we release,​ but you’ll have no doubt it’s Remedy.​

Welcome to our world.​

Helsinki, Uusimaa, Finland (Hybrid)

Uusimaa, Finland (Hybrid)

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Helsinki, Uusimaa, Finland (On-Site)

Helsinki, Uusimaa, Finland (On-Site)

Helsinki, Uusimaa, Finland (On-Site)

Helsinki, Uusimaa, Finland (Hybrid)

Helsinki, Uusimaa, Finland (On-Site)

Helsinki, Uusimaa, Finland (On-Site)

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