This is a UI/UX Designer role focused on enhancing the user experience of games. Responsibilities include gathering user requirements, designing graphical elements, building navigation components, creating wireframes, flow diagrams, storyboards, sitemaps, and prototypes. The designer will also develop UI mockups and prototypes, implement UI using internal tools, troubleshoot UX problems, and conduct layout adjustments based on user feedback. A strong portfolio showcasing graphic design skills, particularly with mobile games or applications, is required. Experience with design software (Adobe products) is essential, and familiarity with Autodesk Maya, Unity3D, or Unreal is a plus. The role demands strong communication, teamwork, and time-management skills, along with a passion for games and design.
Good To Have:- Autodesk Maya, Unity3D, or Unreal experience
Must Have:- Proven UI/UX experience
- Strong portfolio
- Adobe software proficiency
- Wireframing & prototyping skills
- User research & feedback incorporation
- UI implementation