UI/UX Designer

1 Month ago • 3 Years + • UI/UX Design

Job Summary

Job Description

Join a rapidly expanding mobile games company creating unforgettable experiences. This role involves designing new UI/UX features and assets, leading a small design team, and taking full ownership from concept to execution. You will develop advanced UX solutions, design impactful game components, and collaborate closely with product and art teams. The position requires strong Adobe Photoshop skills, fluency in English, and a solid understanding of visual design principles, with a preference for gaming industry experience.
Must have:
  • Design UI/UX features and assets for games.
  • Lead a team of two designers.
  • Take full ownership of your domain.
  • Work closely with the Product team.
  • Develop advanced UX solutions.
  • Design new features impacting player experience.
  • Collaborate with Art Director and Product Owners.
  • Create clear documentation and propose UX/UI solutions.
  • Communicate effectively with visual designers and developers.
  • 3+ years of experience as a UI/UX designer.
  • Strong command of Adobe Photoshop (PS).
  • Fluent in English (written and spoken).
Good to have:
  • Experience preferably in the gaming industry.
  • Versatile and adaptable.
  • Skilled at UX concepts and crafting polished UI elements.
  • Collaborative team player.
  • Solid understanding of core visual design principles.

Job Details

Come and join a rapidly expanding mobile games company!

A leading gaming company dedicated to creating unforgettable mobile gaming experiences. Founded in 2019 by industry experts from Playtika and Rovio, the company strives to develop innovative and exciting casual games that captivate millions of players worldwide and remain enjoyable for years to come.

Dice Dreams, our flagship game, has become a global sensation and a top-100-grossing hit, while Domino Dreams, our next big success, is also making a significant impact in the industry.

Our Newest Game – A Magical Collaboration with Disney!

Launching in 2025, our third game will bring beloved Disney stories and characters to life in an unforgettable gaming experience.

Our team, headquartered in Israel, is made up of talented, passionate, and ambitious professionals. And the future is even more exciting! Want to be part of our journey? Check out the job description below.

  • Design new features and assets for our games, including sketches, mockups, wireframes, storyboards for animation, and high-quality 2D UI elements.
  • Lead a team of two designers and provide guidance and support to the MTX team.
  • Take full ownership of your domain - from concept to execution — ensuring smooth and effective delivery.
  • Work closely with the Product team in a highly collaborative environment.
  • Develop advanced UX solutions - think through how screens should function and what should be placed where to ensure intuitive navigation and usability.
  • Design new features and game components that significantly impact the player's in-game experience.
  • Collaborate with the Art Director and Product Owners while aligning with the game’s technical and production constraints.
  • Create clear documentation and proactively propose innovative UX/UI solutions.
  • Communicate effectively with visual designers and developers to ensure design intent is implemented correctly.
  • 3+ years of experience as a designer, preferably in the gaming industry
  • Strong command of Adobe Photoshop (PS)
  • Fluent in English - both written and spoken – required
  • Versatile and adaptable, with the ability to thrive in a fast-paced, innovation-driven environment
  • Equally skilled at developing UX concepts and crafting polished UI elements
  • A collaborative team player with a track record of meeting deadlines and delivering high-quality results
  • Solid understanding of core visual design principles, including color theory, perspective, composition, and shape language

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About The Company

Founded in 2019 by gaming industry veterans from Playtika, Rovio, PlayStudios and the film industry, we set out to create a billion-dollar company that delivers world-class, delightful games and has fun making them. We gathered a core team and soft launched our first title, Dice Dreams, within 6 months. Since then, the team has grown to include dozens of super-talented, dedicated and driven individuals, Dice Dreams has become a global hit, and our plans for the future make us even more excited.

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