Unity Developer

1 Month ago • 3-5 Years • Game Engine

Job Summary

Job Description

We are seeking a skilled Intermediate Unity Developer to join our team. You will be responsible for developing and maintaining 2D and physics-based gameplay systems in Unity, building and deploying games across multiple platforms (Android, iOS, Amazon, etc.), and optimizing game performance. You will collaborate with multidisciplinary teams, including artists, sound designers, directors, and developers, to shape cohesive and creative in-app experiences. The role involves architecting scalable systems, integrating audio systems, and contributing to Unity build automation. This is a Toronto-based position offering flexibility for remote and home work, requiring candidates to live in Ontario and be legally able to work in Canada.
Must have:
  • 3-5 years of experience with Unity and C#
  • Experience shipping games on multiple platforms
  • Strong understanding of software architecture and design patterns
  • Hands-on experience with Unity's Addressable Asset System
  • Strong experience in optimizing Unity projects
  • Solid debugging, communication, and problem-solving skills
Good to have:
  • Experience with Unity UI/UX systems and 2D animation tools
  • Integration experience with analytics, ads, or other SDKs
  • Familiarity with version control tools like Git
Perks:
  • Opportunity to build and grow within a fast-growing start-up
  • Work from a downtown Toronto office within walking distance to amenities
  • Flexible working hours and arrangements, including remote work
  • 5 weeks of paid vacation
  • Competitive compensation including employee stock options

Job Details

Unity Developer

If you’re an experienced Unity Developer who wants to help change the world, we want to meet you!

About the Role

We’re looking for a skilled Intermediate Unity Developer to join our team. The ideal candidate has hands-on experience building and shipping games across multiple platforms (Android, iOS, Amazon, etc.) and is passionate about creating optimized, responsive gameplay.

This is a Toronto-based position with the flexibility to work from home and/or remotely as needed. Candidates must live in Ontario, come into our office as needed and be able to legally work in Canada.

Responsibilities

  • Develop and maintain 2D and physics-based gameplay systems in Unity
  • Build and deploy games across Android, iOS, Amazon, and other platforms
  • Collaborate with designers, QA, and fellow developers to deliver stable, high-quality features
  • Work closely with multidisciplinary teams—including artists, sound designers, directors, and developers—to shape cohesive and creative in-app experiences.
  • Architect scalable systems using design patterns and state machines for gameplay logic
  • Integrate audio systems such as FMOD and manage API/database interactions
  • Optimize game performance across platforms — including memory usage, rendering, and load times on Android, iOS, and other targets
  • Write clean, maintainable, and modular C# code
  • Contribute to Unity build automation and maintain builds via dedicated build machines

You Have

  • 3–5 years of professional experience with Unity and C#
  • Proven experience in writing Unity Editor tools, custom menu options, and automated build scripts
  • Strong understanding of software architecture, including design patterns (e.g., Singleton, Factory, Observer) and state machine implementation
  • Experience shipping games across multiple platforms (Android, iOS, Amazon)
  • Hands-on experience with Unity’s Addressable Asset System
  • Familiarity with build automation and build machines (e.g., CI setups or custom pipelines)
  • Strong experience in optimizing Unity projects for multiple platforms, including platform-specific constraints and performance tuning (Android, iOS, Amazon, etc.)
  • Solid debugging, communication, and problem-solving skills

Additional skills that will be very useful on the job

  • Experience with Unity UI/UX systems and 2D animation tools
  • Integration experience with analytics, ads, or other third-party SDKs
  • Familiarity with version control tools like Git

More About Pok Pok

We’re a small team of passionate, experienced creators based in Toronto. We love dogs, music, travel, video games, kids, cooking, yoga, building robots, going to museums, talking about things we’re watching right now and playing with old toys. We’re from all walks of life and are convinced that’s our secret sauce. We’re a female-founded company, too!

A few more awesome things about this role:

  • You’ll have the unique opportunity to build, grow and make your mark joining a fast-growing start-up early on
  • Work from our beautiful brick-and-beam office in the downtown core within walking distance to the Eaton Centre, St. Lawrence Market and Union Station
  • Enjoy flexible working hours and arrangements, including working from home
  • We offer 5 weeks of paid vacation, because life outside of work matters!
  • Competitive compensation including employee stock options
  • We love field trips and like to go playtest with kids in our community, go on fact-finding trips for toy research, and learn about cool stuff at science centres, museums and toy stores. We have no fun at all.

Our Hiring Process

Tell us why you think this role is a good fit for you.

Send your resume and cover letter to our team at jobs@playpokpok.com and share something interesting about yourself that we can’t find on your resume.

If we’re interested in moving forward, you’ll get a very enthusiastic message from us to invite you to meet our team and chat more.

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About The Company

Pok Pok is on a mission to raise the next generation of creative thinkers.We’re the team behind the Apple Design Award-winning kids app, Pok Pok (Apple named usone of the world’s best appsin 2023, too)! We design educational, digital toys that empower kids to think outside the box, dream big and experiment freely. We believe in making digital play as accessible, creative and educational as the toys we grew up playing with on the floors of our living rooms.

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