Unity Programmer

2 Months ago • 3-5 Years

About the job

Job Description

Incuvo, a VR game studio, seeks a skilled Unity Programmer with 3+ years of experience. Strong C# skills, gameplay programming expertise, and knowledge of version control systems are essential. Join our team to develop exciting VR titles.
Must have:
  • Unity experience
  • C# knowledge
  • Gameplay programming
  • Version control
Good to have:
  • VR projects
  • Unreal Engine
  • Performance optimization
  • Code profiling
Perks:
  • Private healthcare
  • Multisport card
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Company Description

Founded in 2012, Incuvo is a studio of over 80 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles like Layers of Fear VR, Blair Witch VR and Green Hell VR. With over 10 years of experience in making games and being engaged in the VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles. Our team is currently working on Bulletstorm VR - an exciting VR version of the game from People Can Fly studio’s portfolio and on further expansion of Green Hell VR.

The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and its most recent game, Outriders. PCF is one of the leading Unreal Engine studios in the industry and operates in Poland, UK, US and Canada.

Job Description

 

  • Planning and implementing game functionality, mechanics, and interfaces
  • Translating design into a working product
  • Creating and managing efficient and reliable code
  • Taking care of performance quality and responsiveness of applications and games
  • Identifying problems and bugs in processes and games, and communicating to other team members

Qualifications

  • 3+ years of experience working on Unity
  • Very good knowledge of C#  language
  • Good knowledge of gameplay programming
  • Excellent teamwork ability
  • Ability to profile and optimize code
  • Knowledge of version control system (Perforce or GIT)
  • English language to read technical documentation
  • Advanced Polish (preferably C2, or native)

Nice to have:

  • Experience in VR projects
  • Knowledge of Unreal Engine

Additional Information

What we offer:

  • A competitive salary and stable employment
  • Private health care
  • Multisport card
  • English language lessons
  • Well located office in Katowice
  • Flexible working hours
  • Influence on project realization
  • Experience gathered while working with world leaders of the industry
  • Training and integration events
  • Work with the use of the latest VR technology
  • An informal atmosphere, no dress code, no unwanted formalities
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About The Company

People Can Fly is a global video game development company operating in Poland, the UK and North America.


We are one of the leading Unreal Engine studios in the industry.


Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).


People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.


People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.


SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

Warsaw, Masovian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (On_site)

Katowice, Silesian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Poland (On_site)

Poland (On-Site)

Montreal, Quebec, Canada (Remote)

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