Unreal Developer

4 Weeks ago • 3 Years + • $44,910 PA - $63,373 PA

Job Summary

Job Description

We are seeking an experienced Unreal Engine Engineer to design and develop interactive technologies for virtual production of 1956 Individuals AI avatars. Responsibilities include developing virtual production of avatars and environments using Unreal Engine, implementing solutions and tools to enhance developer productivity, identifying and addressing stability, performance, and security risks, working collaboratively with other developers and designers, conducting code reviews, and participating in agile development processes. The role requires experience in multiplayer games/VR applications, knowledge of UE client-server architecture, and proficiency in C++ design and coding. The ideal candidate will possess excellent communication and collaboration abilities, strong analytical and problem-solving skills, and a dedication to delivering high-quality solutions.
Must have:
  • 3+ years of experience in a similar position.
  • Experience in development of multiplayer games/VR applications.
  • Knowledge of UE client-server architecture.
  • Experience with C++ design and coding.
  • Proficiency with 3D coordinate systems and vector maths.
  • Experience with methods for representing rotation in 3D space.
  • Excellent communication and collaboration abilities.

Job Details

  • Unreal Developer
  • £35,000 - £50,000
  • Join the expanding team at 1956 Individuals/SKC Games
  • One of the hottest AI prospects for 2025
  • Learn and grow from industry experts
THIS IS A UK OFFICE BASED ROLE IN HAVERHILL, SUFFOLK. PLEASE ONLY APPLY IF YOU ARE ABLE TO COMMUTE TO THIS LOCATION OR ARE WILLING TO RELOCATE.
  
Our Story...
  
1956 Individuals are a business to business product that was born out of the interactive technology that we created as part of our video game project within SKC Games Studio. Essentially they are interactive fully customisable characters that can be given knowledge to interact with and educate people across a diverse range of industries and settings.
  
SKC Games Studio, an independent video game developer based in the UK. Our focus is on creating engaging, enlightening and informative story-driven RPGs that challenge players of all ages.
  
Our mission is to revolutionise the gaming industry by delivering unparalleled entertainment that utilises cutting-edge technologies and immerses players in new and exciting environments and worlds. Our games are designed to provide both entertainment and thought-provoking content. We pride ourselves on our innovative approach to player engagement, drawing on real-world detail to create a fictional world that feels personal and dynamic.
  
Why '1956 Individuals':
  • In 1956 the Dartmouth Conference marked the birth of AI as a field of study
  • It explored how machines could simulate human intelligence
  • Prominent attendees including John McCarthy, Marvin Minsky and Allen Newell
  • It is credited for sparking decades of research and development in the field
The Role
  
We are looking for an experienced Unreal Engine Engineer with 3+ years of experience in a similar position. You will be responsible for designing and developing interactive technologies for virtual production of 1956 Individuals AI avatars and delivering robust solutions with our team of developers and artists.
  
Job Responsibilities:
  • Developing virtual production of avatars and environments using Unreal Engine.
  • Implementing solutions and tools to enhance developer productivity.
  • Identify and address any stability, performance and security risks.
  • Working in a team of other developers and designers, sharing ideas.
  • Running unit and integration tests.
  • Conducting code reviews and providing code quality and standards compliance.
  • Being involved in processes of agile development.
Skills and experience we are looking for:
  • 3+ years of work experience in a similar position..
  • Experience in the development of multiplayer games/VR applications, or other relevant applications.
  • Knowledge of UE client-server architecture.
  • Experience with C++ design and coding is a must.
  • Proficient with 3D coordinate systems and vector maths.
  • Experience with methods for representing rotation in 3D space is a must.
  • Good understanding of current industry trends.
  • A good understanding of performance and optimization.
  • Knowledge of Unity would also be a plus.
  • Excellent communication and collaboration abilities, with a proven track record of working effectively within a team environment.
  • Strong analytical and problem-solving skills, dedicated to delivering high-quality solutions.
If this sounds interesting then apply here, or reach out to Ryan Glover at PIE Recruitment

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About The Company

We're PIE Recruitment & we're thrilled to be the chosen recruitment partner forSKC Games&1956 Individuals. We're looking for sharp-as-a-tack, smart-as-a-whip AI & video game enthusiasts to create & grow unique interactive experiences. From their HQ on the Suffolk/Cambridge border, they're looking for talented programmers, artists and designers who want to do their best work in an ambitious, creative & collaborative environment. You could be working for their games studio, helping to design and shape the universe of their upcoming science fiction games. Or maybe you have a keen interest in AI and how that can be integrated into a multitude of businesses - as a virtual concierge.

Haverhill, England, United Kingdom (On-Site)

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