Unreal Game Developer

2 Years ago • Upto 10 Years

Job Details

About the job

We look for the risk-takers, the collaborators, the inspired and the inspirational. We want the people who are brave enough to work at the cutting edge and create solutions that will enrich and improve the lives of people across the globe. So, if you want to make the world say wow, let's talk.


The conversation starts here. If this role matches your ambitions and skillset, let's get started with your application. Take a look at our other open positions too. Our many opportunities can lead to infinite possibilities.


UNREAL GAME PROGRAMMER


[About SISC]


Sony India Software Centre (SISC) was setup as a subsidiary of Sony India in the year 1997. In 2012, this organization was established as a separate legal entity as Sony India Software Centre Private Limited (SISCPL).


This organization was primarily set-up as a high-quality service delivery center in the areas of embedded software development, enterprise applications development and support, information security services. Since inception, this organization has evolved into a very mature Global Capability Centre providing end to end technology solutions and high value services for global business organizations of Sony.


[Job Title]


Unreal Game Developer/Programmer


[Technology and Sub-technology]


  • Unreal Engine Skill
  • C++ Programming


[Base Location]:


  • Bangalore


[Type]:


  • Hybrid


[Qualifications]


  • BTech/BE/MTech/ME
  • 4 Years.


[Primary Skills]:


  • Strong knowledge of Unreal Engine and its gameplay systems.
  • Experience with game development and understanding of game design principles.
  • Proficiency in C++ programming and OOPS concepts.
  • Good problem solving and debugging skills.
  • Prior experience with Unreal Engine based Game development (at least 1 shipped title).
  • Excellent communication and interpersonal skills.
  • Familiarity with source control systems (git, svn)


[Job Overview]:


As a Unreal Game Programmer, he/she will be responsible to develop gameplay systems and mechanics using Unreal Engine and C++ Programming language.


Responsibilities


  • Integrate gameplay elements by collaborating with designers and artists.
  • Develop optimized gameplay functionalities by identifying and resolving bottlenecks, implementing efficient algorithms.
  • Debug and fix issues related to technical aspect of games (Game functionality, AI behavior, Physics).
  • Create and maintain technical documentation.
  • Ensure code quality and adherence to best practices.


Good to have:


  • Prior experience with Console game development.
  • Understanding of graphics pipeline and shader programming experience.

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