UX Designer

1 Month ago • All levels • UI/UX Design

Job Summary

Job Description

The UX Designer will be responsible for understanding player needs and crafting intuitive, entertaining, and accessible experiences for Merge Mansion. This role involves user research, interaction design, and information architecture. They will collaborate with game designers, UI artists, and developers to shape the user experience from concept through production. The UX Designer will develop personas, game flow, and user journey maps while also conducting usability tests and using feedback to improve design decisions. They must align design solutions with business goals and user needs.
Must have:
  • Previous UX Designer experience with mobile games or applications
  • Proficiency in UX design tools like Figma
  • Strong analytical and problem-solving skills for complex user needs
  • Experience in user research methodologies
  • Knowledge of information architecture and interaction design principles
  • Understanding of accessibility and inclusivity in UX design
Good to have:
  • Experience with Unity
Perks:
  • Workplace with high goals
  • Autonomy and support for professional development
  • Opportunities to grow with the company
  • Work-life balance and emphasis on wellbeing
  • Approachable leaders
  • Flexible hybrid workplace

Job Details

We are a mobile game company, based in both Helsinki and Berlin, creating world-class entertainment by building a portfolio of hit games. Since our launch in 2020, our first chart-topping game Merge Mansion has been entertaining over 60 million players worldwide, and we have grown into a team of over 250.

Our mission is to entertain hundreds of millions of people for decades, with our games, and also through our creative marketing, community, and beyond – while having fun with it. 

We’re ordinary people crafting extraordinary games with passion and ambition, united by our culture of trust, psychological safety and wellbeing.

We’re looking for a UX Designer to help us deepen our understanding of player needs and craft intuitive, entertaining, and accessible experiences for Merge Mansion. You'll work closely with game designers, UI artists, and developers to shape the user experience from concept through production. In this role, your focus will be on user research, interaction design, and information architecture. From pre-production to prototyping, you’ll contribute to identifying user needs, creating and validating wireframes, and ensuring design solutions are well-communicated and feasible.

More about Metacore crafts: https://metacoregames.com/our-crafts

Responsibilities

  • Primarily focusing on the overall user and player experience, including executing strategic design vision
  • Understanding workflow processes and cross-disciplinary needs outlined in wireframes before development
  • Designing intuitive, entertaining, efficient, and accessible user experiences for a casual game audience 
  • Developing personas, game flow, and user journey maps to inform design decisions
  • Contributing to user research to gather insights into user behaviors, motivations, and needs
  • Creating wireframes and prototypes to visualize design concepts and interactions 
  • Collaborating with cross-functional teams, including UI designers and developers, to ensure a seamless user experience 
  • Advocating for user-centered design principles, conducting usability tests, and using user feedback and research to inform and improve design decisions
  • Working closely with product managers, designers and other stakeholders to align design solutions with business goals and user needs

Requirements

  • Previous work experience as a UX Designer with mobile games or applications
  • Proficiency in UX design tools for wireframing and prototyping, such as Figma 
  • Strong analytical and problem-solving skills to address complex user needs 
  • Experience in user research methodologies, including usability testing, surveys, and interviews 
  • Knowledge of information architecture and interaction design principles 
  • Understanding of accessibility and inclusivity principles in UX design
  • Excellent communication and storytelling skills to convey design solutions and rationale effectively
  • Ability to design in alignment with project objectives and user requirements
  • Strong collaboration skills to work effectively with cross-functional teams
  • Attention to detail and a strong aesthetic sense for visual design
  • Continuous learning mindset to stay updated with UX trends and techniques
  • Experience with Unity is a plus

What We Offer

  • Workplace where we aim high, without taking ourselves too seriously
  • Autonomy and accountability with support to foster professional development
  • Great opportunities to grow with the company
  • Work-life balance and strong emphasis on wellbeing
  • Approachable leaders with low ego
  • Flexible hybrid workplace where people enjoy working at the office

Basics

  • Location: Helsinki, Finland & Berlin, Germany
  • Relocation: Relocating to Finland or Germany expected, full support provided
  • Work model: Mix of office and remote work
  • Working language: English

Due to the upcoming summer holidays, there will be a short break in reviewing applications and conducting interviews during July. We will resume the recruitment process in August and aim to get back to all applicants as soon as possible after that.

Our equal opportunity statement

To entertain hundreds of millions of people for decades, we need diverse teams that understand our diverse audiences. The key to unleash our creativity is a diverse, equitable, and inclusive culture of trust where Metacoreans from all walks of life can be themselves. We celebrate our differences and believe they are the strength that drives us forward.

We are committed to offering equal opportunities for all, regardless of background, age, race, color, ethnicity, religion, disability, gender, sexual orientation, family status, education, socioeconomic status or any other characteristic. We build and maintain a workplace and industry free of harassment and discrimination.

We also aspire to have DE&I as a fundamental part of our game design process to enable us to create even better and more inclusive games, communities and entertainment.

If you require any support or have specific needs during the application process, please don't hesitate to let us know. We look forward to hearing from you!

 

Our culture

Our culture is based on trust, psychological safety and wellbeing. At Metacore, autonomy and accountability go firmly hand in hand, and we cultivate a diverse and inclusive workplace where you can be yourself.

We are collaborative and humble, and think “we” before “me”. We enable focus through transparency and ownership. We aim high, and aspire to be nothing less than the best game company in the world to work for.

To create even better games, communities and entertainment, we welcome talent with diverse experiences, who are passionate about their roles and bold in their ambition. 

We have collectively defined our culture and values, and we uphold them together, every day.

Read more about our culture: https://metacoregames.com/culture

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About The Company

We are a mobile game company, based in both Helsinki and Berlin, creating world-class entertainment by building a portfolio of hit games. Since our launch in 2020, our first chart-topping game Merge Mansion has been entertaining over 60 million players worldwide, and we have grown into a team of over 250. Our mission is to entertain hundreds of millions of people for decades, with our games, and also through our creative marketing, community, and beyond – while having fun with it. We’re ordinary people crafting extraordinary games with passion and ambition, united by our culture of trust, psychological safety and wellbeing.

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