VFX Artist 1

1 Month ago • All levels

About the job

About the job

Responsibilities

  • As a VFX Artist, you will be responsible for authoring and placing particle and atmospheric effects to efficiently achieve high quality game content that meets studio and fan expectations.

Job Responsibilities: Typical Day

  • Identify efficient VFX authoring workflows, working with Engine and Tech Art teams to implement.
  • Author new particle effects using our proprietary system.
  • Author procedural content and texture maps to drive VFX systems like clouds and weather.
  • Use a node-based system to author materials to enhance particle visuals.
  • Use our car and environment authoring tools to place VFX systems into content packages.
  • Ensure that our VFX systems operate at or under our performance budget.
  • Collaborate with Art Directors to develop photorealistic visual style consistent with game visuals.

Qualifications: Hark Skills

  • BS/BA degree in Computer Science, Graphic Arts, Art, or a related field.
  • Experience authoring VFX on one or more AAA titles.
  • Proven ability to take art direction and enhance visuals.
  • Strong knowledge of one or more major 3D content creation packages, Houdini preferred.
  • Experience with next-generation content creation techniques.
  • Experience crafting high-fidelity VFX with limited performance budget.
  • Excellent communication skills.
  • Work well under deadlines and multi-tasks.

Interviews

  • 1-2 rounds of assessments
  • Portfolio needed

Compensation

  • Up to $42.55

#145583

About The Company

At Cypress, we deliver top talent to your doorstep. Our nationwide reach and industry expertise help us precision-match candidates, saving you time and frustration. Our experts specialize in placing highly qualified employees, ensuring a perfect fit that not only boosts individual career paths but also enhances organizational productivity.

California, United States (On-Site)

United States (Remote)

Washington, United States (On-Site)

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