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VFX Artist - Internship

17 Hours ago • Upto 1 Years • Technical Art

Job Summary

Job Description

Funcom seeks a passionate VFX Art Intern in Bucharest to assist in creating visual effects for environments, characters, and more. Responsibilities include creating new VFX, balancing artistic vision with technical constraints, bug fixing, VFX asset optimization, and collaborating with other team members. The ideal candidate possesses a strong willingness to learn, basic 3D art fundamentals, knowledge of relevant software (Houdini, Embergen, Photoshop, etc.), and excellent communication skills. Prior experience is not required; a strong portfolio is essential. This six-month internship begins in June 2025.
Must have:
  • Strong willingness to learn
  • Basic 3D art fundamentals
  • Knowledge of Houdini/Embergen or similar software
  • Excellent communication skills
  • Strong portfolio
Good to have:
  • Familiarity with Unreal Engine 5/Unity
  • Experience with modular systems
  • Proficiency in Houdini/Embergen for real-time apps
  • Passion for gaming and game development
Perks:
  • Relaxed workplace
  • Customizable benefits package
  • Well-being initiatives
  • Social events

Job Details


We like to think of ourselves as more than just developers. We're a friendly group of around 500 people with plenty of casual and hardcore gamers, tech heads and creative masterminds, organized planners, and nerdy game fans who make this industry so fun. And we’re all together on a mission to open windows to amazing worlds. We've been making games for over 30 years, crafting and publishing unique experiences that have put us on the path to becoming a leader in Online Worlds.

We've got five studios spread across Norway, the USA, Portugal, Sweden, and Romania, and we're always on the lookout for more dedicated people to join our ranks.

We're all about creating a relaxed and equal workspace where flat communication and our agile structure are key to delivering world-class games.

So, if you're ready to make your mark, we're ready to welcome you!


Your Mission in Funcom

Funcom Games is on the lookout for a passionate VFX Art Intern to join our creative team in Bucharest, Romania!

As a VFX Art Intern, you’ll have the chance to bring worlds to life with stunning visual effects, crafting game-ready magic while making sure everything runs smoothly. This is your opportunity to learn, create, and grow alongside a team of talented game developers.

No prior experience? No problem! What matters most is your artistic talent and creative spark! We’re looking for passionate individuals with a standout portfolio that showcases their best work.

How you can have an impact in your position:
  • Assist in creating new visual effects and variations for environments, characters, props, vehicles, and weapons.
  • Balance artistic vision with technical constraints, adhering to technical budgets and industry standards to ensure exceptional execution.
  • Identify and resolve bugs while optimizing VFX assets for performance and technical requirements.
  • Stay up to date with industry best practices and evolving next-gen standards.
  • Working effectively with designers, artists, and developers.
We are looking for you to have:  
  • A strong willingness to learn and a desire to improve your skills in VFX Art.
  • Basic understanding of 3D art fundamentals, including effects, particles, textures, lighting, materials, and technical limitations in game development.
  • Knowledge of Houdini and/or Embergen, Photoshop, 3ds Max, After Effects, or other 3D software, with an eagerness to expand your expertise.
  • Strong communication and collaboration skills
  • Ability to work efficiently within deadlines.
  • Creativity & artistic vision
  • Bachelor's degree in a related field or currently pursuing a Master's degree.
In addition, ideally, you might also have:
  • Familiarity with Unreal Engine 5 (UE5), Unity, Niagara, Shuriken, or VFX Graph.
  • Experience working with modular systems.
  • Proficiency in Houdini and/or Embergen for real-time applications.
  • A strong passion for gaming and game development beyond just art.

Additional information:

This is a six-month, on-site internship based in Bucharest, Romania, starting at the beginning of June 2025.

When submitting your application, please include a link to your portfolio or attach it in the "Additional Files" section.

We review application on a rolling basis - so apply soon. 


Why Funcom?

We’re a Scandinavian company and follow Scandinavian work values. That means we're all about creating a relaxed, equal workspace where you can be yourself and make a difference in what we do. More so, we're big believers in work-life balance. 

Over 80 people work and play in our Bucharest Studio, a professional working environment with an international work culture, currently focusing on Quality Assurance, with plans in place to expand to other areas of game development over time. 

Our office is located at the very heart of the city, at Piata Victoriei – the starting point for the best sightseeing tours of the city, near the metro station and close to some of the best restaurants in Bucharest.

Working at Funcom Bucharest offers a relaxed workplace, a fully customizable benefits package, and well-being initiatives. What’s more, we know how to have fun and, at the same time, aim high in what we do. We're pros at throwing BBQ parties or planning events, usually hosted at amazing locations.  

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About The Company

Funcom is an award-winning video game developer and publisher, consisting of more than 400 people from around 37 different nationalities. We have studios in Oslo (Norway), Durham (NC, USA), Lisbon (Portugal), Stockholm (Sweden), Bucharest (Romania), and specialize in creating online multiplayer games with a strong edge.

From critically acclaimed The Longest Journey and the very first sci-fi MMO Anarchy Online, to the brutal survival game Conan Exiles, our 30-year history has set us perfectly up for a thrilling journey to the harsh planet known as Dune.

Our team has grown and the studios have changed over the years, but we always remain true to what drives us: Making great games – and having a damn good time doing it!

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