Volunteer Game Designer

2 Weeks ago • All levels

About the job

About the job

Company Description

[P1] Games exists to make the world a better place through positive-impact games. Frustrated with a games industry that's putting players last, [P1] Games is a place to build experiences that put people 1st, [P1].


How We Operate

[P1] works by selecting positive-impact nonprofit and open source game projects worthy of community support and then collaborates with volunteers to organize the volunteer workforce needed to complete such games.


Role Description

This is a remote volunteer role for a Game Designer at [P1] Games. The Game Designer will be responsible for conceptualizing and designing gameplay mechanics and game features.


Responsibilities

As a volunteer Game Designer, you have the flexibility to choose your own hours and set your own deadlines. Since we are a volunteer organization, you may choose the responsibilities you feel confident in at any given time:


- Developing game concepts, rules, and mechanics to create engaging gameplay.

- Collaborating with artists, programmers, and other team members to ensure a cohesive vision and execution of game ideas.

- Crafting narratives, level designs, and puzzles that enhance the player's experience.

- Prototyping gameplay ideas and features to test their viability.

- Gathering and implementing feedback from playtests to refine game designs.

- Staying updated with industry trends to innovate and improve game designs.


Mentorship

Our team offers a friendly and supportive space to build your portfolio on your own time and yet still contribute to meaningful open source games and those of non profits. Immerse yourself in an environment where peers mentor each other and where industry professionals come to mentor up-and-coming game developers.

About The Company

Frustrated with a games industry that's putting players last, we created [P1] Games to be the place for experiences which put people first, [P1].


How does the game industry put players last?


- A focus on story rather than gameplay

- Pay-to-win mechanics

- Exploitative monetization schemes


How does [P1] Games put players first?


We seek to radically redefine the cost of making games by enabling game developers to connect and collaborate on game projects without the need for upfront capital.

United States (Remote)

United States (Remote)

United States (Remote)

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