Weapons Skin Artist

3 Months ago • 4 Years + • Concept Art

Job Summary

Job Description

Gunzilla Games seeks a 2D Skin Artist for their AAA Extraction Battle Royale shooter, Off The Grid. Responsibilities include creating high-quality weapon skin concepts, delivering detailed callouts for production, developing concept art, collaborating with cross-functional teams, and ensuring adherence to the game's aesthetic. The artist will work closely with the art director, providing creative solutions and proactively identifying potential production risks. The ideal candidate will possess strong experience in AAA game concept art, proficiency in 2D and 3D software, and a portfolio showcasing exceptional illustration and concept art skills.
Must have:
  • 4+ years AAA game concept art experience
  • Proficient in Photoshop and 3D modeling software
  • Exceptional illustration and concept art skills
  • Collaboration and communication skills
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English/German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.       Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.     

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we create.

ABOUT THE JOB

Gunzilla Games is looking for a 2D Skin Artist to join us in working on OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC. Our ideal candidate should have strong experience as a concept artist in the game development industry and be capable of creating high-quality weapon skin concepts.

RESPONSIBILITIES

As a 2D Skin Artist, you will:

  • Create outstanding Weapon concepts, including detailed callouts for production-ready asset creation that adheres to and enhances the game's tone, mood, and aesthetic.
  • Deliver thumbnail sketches, model sheets, and full-color finished concept art of characters, props, and environments.
  • Take art and design requirements and provide creative solutions to challenging briefs.
  • Collaborate with team members from all disciplines to drive our creative vision forward.
  • Collaborate closely with the art director to incorporate the feedback and fulfill requirements regarding style, tone, atmosphere, etc.
  • Proactively identify and communicate potential risks related to production timelines or quality.

REQUIREMENTS

  • At least 4 years of experience as a PC and console AAA game concept artist.
  • Experience with 3D modeling software (Maya, ZBrush, Blender, etc.)
  • Proficient in Photoshop or similar 2D art software.
  • An impressive portfolio showcasing outstanding skills in illustration, concept art, loading screens, UI components, and more, produced to a high standard that features artwork including creatures, weapons, props, and surroundings.
  • A deep understanding of composition, movement, energy, and the ability to create visually captivating images.
  • Firm grasp of anatomy, body proportions, musculature, and skeletal structure.

GUNZILLA OFFERS*

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

Similar Jobs

Treyarch - PRINCIPAL CHARACTER CONCEPT ARTIST - TREYARCH (LOS ANGELES)

Treyarch

Los Angeles, California, United States (On-Site)
5 Months ago
Xentrix Studios - Visual FX – Team Lead

Xentrix Studios

India (On-Site)
5 Months ago
Wizcorp - Senior 3D Background Artist

Wizcorp

Tokyo, Japan (Remote)
3 Months ago
Maliyo Games - 3D Artist

Maliyo Games

Nigeria (On-Site)
5 Months ago
House of How - Art Intern - Sweden

House of How

Boden, Norrbotten County, Sweden (On-Site)
5 Months ago
Gearbox Software - Level Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
4 Months ago
Embark Studios - Character Artist - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
2 Months ago
SmileGate - Background Artist (Concept) - Lost Ark Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Techland - Art Director

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
10 Months ago
Wargaming - Art Director (World of Warships Franchise)

Wargaming

Belgrade, Serbia (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Milk Visual Effects - Senior Matchmove Artist

Milk Visual Effects

(On-Site)
1 Month ago
Phoenix Labs - Lead Gameplay Animator - Dauntless

Phoenix Labs

Canada (Remote)
7 Months ago
Ubisoft - Retainer - Technical Animator (1 Year Contract)

Ubisoft

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Flying Bark Productions - Rigging & Animation Software Developer

Flying Bark Productions

New South Wales, Australia (Hybrid)
2 Months ago
Blind Squirrel Games - Senior Character Artist

Blind Squirrel Games

California, United States (Hybrid)
3 Months ago
Electronic Arts - Technical Artist - Rigging

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
4 Months ago
Gearbox Entertainment - Senior Technical Artist

Gearbox Entertainment

Frisco, Texas, United States (On-Site)
5 Months ago
Climax Studios - Lighting Artist (UK based)

Climax Studios

Edinburgh, Scotland, United Kingdom (On-Site)
5 Months ago
Xentrix Studios - Rigging – Artist

Xentrix Studios

India (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Frankfurt, Hessen, Germany

Corsair - Senior Software Embedded Architect

Corsair

Landshut, Bavaria, Germany (On-Site)
3 Months ago
Nagarro - SAP Associate Consultant FI/CO

Nagarro

Germany (Remote)
3 Months ago
Tesla - Sales Advisor

Tesla

Berlin, Berlin, Germany (On-Site)
2 Months ago
Landor - Junior Strategist

Landor

Hamburg, Hamburg, Germany (On-Site)
2 Months ago
PlaytestCloud - Senior Account Executive

PlaytestCloud

Berlin, Berlin, Germany (Remote)
2 Months ago
Tesla - Senior Mechanical Design Engineer (Vehicle Integration)

Tesla

Berlin, Berlin, Germany (On-Site)
2 Months ago
Tesla - Driver, Outbound Yard & Finished Vehicle Logistics

Tesla

Brandenburg, Germany (On-Site)
2 Months ago
Riot Games - Admin and Sponsorship Account Executive

Riot Games

Berlin, Berlin, Germany (Hybrid)
3 Months ago
Rackspace Technology - Sales Executive DE, Level IV.

Rackspace Technology

Germany (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Haptic - Character Artist

Haptic

Sweden (Remote)
3 Months ago
Epic Games - Senior SDET, Gameplay

Epic Games

Cary, North Carolina, United States (On-Site)
7 Months ago
Phoenix Labs - Senior 3D Character Artist - Dauntless

Phoenix Labs

Canada (Remote)
7 Months ago
Pocket Worlds - Senior Concept Artist

Pocket Worlds

Brazil (On-Site)
3 Months ago
Kefir Games - Senior Concept Artist

Kefir Games

Cyprus (On-Site)
5 Months ago
Cargo Studio - Art Lead / Mentor

Cargo Studio

(On-Site)
2 Months ago
Epic Games - Senior Outsource Artist

Epic Games

(On-Site)
7 Months ago
Maverick Games - Character Artist (12 Month Contract)

Maverick Games

Warwick, England, United Kingdom (On-Site)
3 Months ago
Lemon Sky - Intermediate Concept Artist

Lemon Sky

Petaling Jaya, Selangor, Malaysia (On-Site)
5 Months ago
Epic Games - Senior Character Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

London, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Gunzilla

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug