Writer

3 Months ago • All levels • Game Story Writing/Narrative Design • $104,000 PA - $135,200 PA

Job Summary

Job Description

Undead Labs seeks a creative Writer for a 12-month contract to contribute to State of Decay 3. Responsibilities include writing high-volume character dialogue, collaborating with the narrative team, conducting research to shape story and characters, and creating supporting game production content (world descriptions, character outlines, etc.). The ideal candidate possesses proven video game writing experience, excellent organizational skills, a strong understanding of open-world narrative design, and exceptional vocal characterization skills. This is a hybrid role requiring at least 3 days per week on-site in Seattle.
Must have:
  • Proven video game writing success
  • Excellent organizational skills
  • Open-world narrative design understanding
  • Strong vocal characterization skills
  • Effective team collaboration
Good to have:
  • Unreal Engine experience
  • VO recording session experience
Perks:
  • Medical, dental, and vision insurance
  • Discretionary Time Off (DTO)
  • 401k plan with 50% matching
  • Subsidized transportation
  • Professional growth resources
  • Microsoft Games store discounts

Job Details

We are creators of the hit survival-fantasy franchise State of Decay with a fan base of over 10 million players. As an independent member of Xbox Game Studios, we collaborate with a huge network of skilled specialists in all disciplines, providing incredible opportunities for joint development and learning.

This is a 12-month contract role.

Undead Labs is seeking a creative and talented Writer to join our narrative team to help develop rich, systems-driven, character-anchored stories for State of Decay 3. As a member of our narrative team, you’ll have the ability to seamlessly weave compelling narratives that involve a diverse range of characters, immersing our players in an expansive open-world experience.

At Undead Labs we work in highly collaborative, cross-discipline teams because we understand that the best ideas are ones we generate together. We’re humble and curious in our work while always striving to make things better – for our players, for each other, and for our industry. Everyone here is committed to helping the team thrive, enabling us to rise to the moment and build amazing games.

This is a hybrid position with an expectation of working on-site in our Seattle office at least 3 days per week.

Candidates must provide 2 writing samples along with their resume and cover letter.

What you’ll do

  • Write high volumes of character dialogue in a variety of contexts, capturing distinct voices and bringing depth and authenticity to our roster of characters.
  • Collaborate closely with the narrative team, project leads, and content designers to craft story content in tight alignment with the game's creative vision.
  • Conduct in-depth research to mold the story and the characters accordingly.
  • Write accompanying game production content, such as world descriptions and tips, character outlines, casting documents, etc.

Core Traits & Experience

  • Proven and recurring success writing for video games.
  • Excellent organizational skills. Able to produce quality writing on schedule with minimal supervision. 
  • Strong understanding of open-world narrative design, non-linear content structures, and player-responsive dialogue systems.
  • Excellent command of vocal characterization, with proven capacities to strike, develop, and maintain a wide variety of diverse character voices, patterns of speech, and personalities.
  • Effective collaborating with a team, brainstorming creative solutions, and generating constructive feedback on narrative and design content.
  • If unfamiliar, a willingness to learn voice over and script writing software for writing implementation.

Bonus Traits & Experience

  • Experience working with Unreal Engine.
  • Experience sitting in on VO recording sessions and providing supporting context to voice actors and VO directors as needed.

The typical base pay range for this role across the U.S. is USD $50-$65 an hour.

The range above reflects the potential base pay across the U.S. for this role (except as noted below); the applicable base range will depend on various factors, such as complexity and responsibility of the role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

Physical Requirements

Reasonable accommodations can be made to enable individuals with disabilities to perform essential functions.

  • Close vision to monitors and screens, consistently working on computer equipment such as keyboards and monitors, long periods of sitting.
  • Noise levels are low to moderate in the work environment.

Benefits & Perks

Benefits/perks listed below may vary depending on the nature of your employment with Undead Labs and the state in which you work.

  • Medical, dental, and vision health insurance
  • Discretionary Time Off DTO and studio holiday closure in December
  • 401k plan with 50% matching
  • Subsidized transportation to and from work
  • Professional growth resources
  • Discounts on the Microsoft Games store

Undead Labs is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations, and ordinances.

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About The Company

Undead Labs is a Seattle, Washington-based game development studio that’s on a mission to take online gaming in bold new directions. We are the creators of the hit zombie apocalypse survival franchise State of Decay. Undead Labs is a wholly owned subsidiary of Microsoft.

Seattle, Washington, United States (Hybrid)

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