3D Animator Gameplay

1 Month ago • 3 Years + • Animation

About the job

Job Description

Quantic Dream is seeking a skilled 3D Animator Gameplay with 3+ years of AAA video game experience. You'll create realistic animations for their state machine editor, collaborate with the Motion Capture department, and build motion kits. Strong 3D animation skills, knowledge of Maya, MotionBuilder, and state machines are essential.
Must have:
  • 3D Animation Skills
  • AAA Video Game
  • Maya & MotionBuilder
  • State Machine
Good to have:
  • Motion Capture
  • Keyframe Animation
  • Production Discussions
  • Animation Systems
Perks:
  • Mentorship Provided
  • International Exposure
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Reporting to the Associate Team Lead for the Gameplay Animation Department, you will produce and integrate high quality animations into our state machine editor for our upcoming ambitious games.

Responsibilities

    • Create and deliver quality realistic animations in collaboration with the Motion Capture department.
    • Participate in the design of animations, including defining references, brainstorming and validating concepts.
    • Test and refine your animations, while troubleshooting issues as needed.
    • Participate in production and follow-up discussions on the progress of your animations.
    • Build motion kits in our state machine.
    • Collaborate with other team members to design, document and recommend improvements of our animation systems.
    • Share knowledge and provide mentorship to less experienced team members.

Experiences & Qualifications

    • Strong 3D animation skills;
    • At least 3 years of experience working on a AAA video game, or similar experience;
    • Strong familiarity with 3D animation tools (Maya and MotionBuilder);
    • Technical knowledge of creation and integration of state machines is essential;
    • Experience in motion capture and keyframe animation.
ABOUT QUANTIC DREAM

Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada.  The unique experiences offered by Heavy Rain™, Beyond: Two Souls™ and Detroit: Become Human™, have reached millions of players around the world and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games.

Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide.

For more information, visit the official website: http://www.quanticdream.com.

Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment.
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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (Hybrid)

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