Artiste de l’environnement sénior (modélisation)/ Senior Environment Artist (Modeling)

5 Months ago • 5-10 Years

Job Summary

Job Description

Seeking a skilled Senior Environment Artist with 5+ years of experience in game asset production. Proficiency in 3D modeling, texturing, and PBR techniques is essential. Experience with Unreal Engine and review of outsourcing work is a plus.
Must have:
  • 3D Modeling
  • Texturing Skills
  • PBR Techniques
  • Game Asset Production
Good to have:
  • Unreal Engine
  • Outsourcing Review
  • Organic Assets
  • Level Art
Perks:
  • Remote Work
  • Insurance Coverage

Job Details

Artiste de l’environnement sénior (modélisation)

Rejoignez-nous dans notre aventure et aidez-nous à créer notre prochain jeu d'aventure linéaire qui se déroule dans la Chine historique et qui propose un style visuel réaliste et un authentique gameplay de combat traditionnel. Le projet utilise Unreal Engine 5 et est co-développé en collaboration entre Montréal et notre studio principal en Chine.

Nous sommes à la recherche d'un Artiste Environnemental Senior pour soutenir nos équipes de production. Le candidat doit avoir une solide expérience du Level Art et de la modélisation. 

Principales responsabilités :

  • Créer des actifs high-poly et low-poly pour les environnements du jeu, y compris les textures et les matériaux.
  • Communiquer sur la demande avec les parties prenantes, rechercher des références.
  • Respecter les limites techniques du projet pour la création des assets 
  • Aider à la résolution des problèmes.
  • Une expérience dans la création d'éléments organiques (rochers, branches de bois, statut de Bouddha, etc.) est un plus.

Qualifications :

  • Plus de 5 ans d'expérience dans la production d'éléments de jeux vidéo
  • Excellentes compétences en modélisation 3D et en texturation
  • Excellente maîtrise de 3D Studio Max et/ou Maya, ZBrush, Substance Painter, Photoshop.
  • Compréhension des techniques PBR (rendu basé sur la physique).
  • Capacité à travailler en équipe et à communiquer
  • Une expérience de développement pertinente avec Unreal est un plus.
  • Une expérience de l'examen de travaux d'externalisation est un plus.

Pourquoi nous pourrions être la compagnie parfaite pour toi:

Nous offrons l’expérience unique de faire partie de la création d'une nouvelle équipe de jeu internationale en plein cœur de Montréal, qui bénéficie de la richesse de la diversité de ses membres et de l’échange culturel avec nos partenaires à Hangzhou.

Nous offrons également :

  • Flexibilité du travail à distance ou le confort de nos bureaux;
  • Couverture d'assurance et télémédecine dès le 1er jour;
  • Indemnité transports et repas;
  • Prime de référencement;
  • REER avec contribution de l'employeur.

Rejoins-nous pour travailler sur un projet ambitieux, dans une atmosphère unique de start-up et avec une équipe de développeurs de jeux passionnés et pleins d'énergie !

 

Senior Environment Artist (Modeling)

Join us on our journey and help us create our next unannounced linear adventure game which is set in historical China and features a realistic visual style and authentic traditional combat gameplay. The project is making use of Unreal Engine 5 and is co-developed in collaboration between Montreal and our main studio in China. 

We are looking for a Senior Environment Artist to support our production teams. The candidate must have solid experience of Level Art and modeling.  

Key Responsibilities: 

  • Create high-poly and low-poly assets for game environments including textures and materials  
  • Communicate on the request with stakeholder, search for references.  
  • Respect the technical limitations of the project for assets creation  
  • Help with troubleshoot and fix problems 
  • Experience of creating organic assets(rocks, wood Branches, Buddha Status etc) is a plus  

Qualifications: 

  • 5+ Years Experience on Video Game Asset production 
  • Excellent 3D modelling and texturing skills 
  • Highly proficient with 3D Studio Max and / or Maya, ZBrush, Substance Painter, Photoshop. 
  • Understanding of PBR (physically based rendering) techniques 
  • Ability to work in a team and to communicate 
  • Relevant development experience with Unreal is a plus 
  • Experience of reviewing outsourcing work is a plus 

Why could we be the perfect place for you:

We offer the unique experience of being part of the foundation of a new international game team right in the heart of Montreal, which benefits from the rich diversity of its members and the cultural exchange with our partners in Hangzhou.

We also offer:

- The flexibility of working remotely or the comfort of our office,

- Insurance coverage and telemedicine from day one,

- Transportation and meal allowance,

- Referral bonus,

- RRSP with employer contribution.

Join us to work on an ambitious project, in a unique ‘Start-Up Atmosphere’ and with a team of passionate and energetic game developers!

Similar Jobs

Blizzard Entertainment - Lead Environment Artist - Unannounced Game | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
3 Months ago
People Can Fly - Senior Environment Artist Mesher

People Can Fly

Poland (Remote)
3 Months ago
Metacore - 3D Environment Artist

Metacore

Helsinki, Uusimaa, Finland (Hybrid)
3 Months ago
Ubisoft - Senior Environment Artist (Architecture) - Rainbow Six Siege

Ubisoft

Montreal, Quebec, Canada (Hybrid)
3 Months ago
Barnstorm VFX - Senior Environment Artist

Barnstorm VFX

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
Lighthouse Games - Environment Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
3 Months ago
CD PROJEKT RED - Senior Environment Artist

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
3 Months ago
G5 Games - 2D Principal Environment Artist

G5 Games

Limassol, Limassol, Cyprus (Remote)
3 Months ago
G5 Games - 2D Principal Environment Artist

G5 Games

Astana, Astana, Kazakhstan (Remote)
3 Months ago
G5 Games - 2D Environment Artist (Match-3 project)

G5 Games

Astana, Astana, Kazakhstan (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Tencent - TiMi Montreal- Lead/Principal Gameplay Animator

Tencent

Montreal, Quebec, Canada (On-Site)
3 Months ago
TiMi Studio Group - TiMi Montreal- Lead/Principal Gameplay Animator

TiMi Studio Group

Montreal, Quebec, Canada (On-Site)
3 Months ago
The Pokemon Company International - Business Operations Associate, Art Approval - Bilingual Japanese & English (12-month Fixed-Term)

The Pokemon Company International

London, England, United Kingdom (Hybrid)
3 Months ago
PlayerUnknown Productions - IT Manager (Part-Time)

PlayerUnknown Productions

Amsterdam, North Holland, Netherlands (Hybrid)
3 Months ago
ByteDance - Software Engineer Intern (Applied Machine Learning-Engine) - 2025 Summer/Fall (PhD)

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
ByteDance - Software Engineer (Security Engineering) - 2025 Start

ByteDance

Singapore (On-Site)
3 Months ago
Playrix - Senior Playable Ads Developer (Fishdom)

Playrix

Montenegro (Remote)
3 Months ago
Playrix - Senior Playable Ads Developer (Fishdom)

Playrix

Ireland (Remote)
3 Months ago
Playrix - Senior Playable Ads Developer (Fishdom)

Playrix

Georgia (Remote)
3 Months ago
Playrix - Senior Playable Ads Developer (Fishdom)

Playrix

Portugal (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Category Jobs

Virtuos - 3D Character Artist

Virtuos

China (On-Site)
3 Months ago
Blizzard Entertainment - Lead Environment Artist - Unannounced Game | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
3 Months ago
Activision - Senior Weapon Concept Artist - Treyarch (Los Angeles)

Activision

Los Angeles, California, United States (On-Site)
3 Months ago
Activision - Senior Character Concept Artist - Treyarch (Los Angeles)

Activision

Los Angeles, California, United States (On-Site)
3 Months ago
Activision - Principal Character Concept Artist - Treyarch (Los Angeles)

Activision

Los Angeles, California, United States (On-Site)
3 Months ago
Activision - Senior Weapon Concept Artist - Treyarch (Vancouver)

Activision

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Activision - Senior Character Concept Artist - Treyarch (Vancouver)

Activision

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Activision - Principal Character Concept Artist - Treyarch (Vancouver)

Activision

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Tencent - 2Dアーティスト|Senior 2D Artist

Tencent

Osaka, Osaka, Japan (On-Site)
3 Months ago
Cloudhead Games - Concept Artist

Cloudhead Games

(Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

NetEase Games, the video games division of NetEase, Inc., is a leading global video game developer and publisher, with operations in nine countries including owning global games studios that operate independently in North America, Europe and Japan.

We have developed and published international titles such as Knives Out, Harry Potter: Magic Awakened, and Naraka: Bladepoint.

NetEase Games works with other industry leaders and premium intellectual property holders to co-develop, distribute and market video games and content to players globally. Since our founding in 2001, we have developed or published hundreds of mobile, console and PC video games.

Singapore (On-Site)

Shinjuku City, Tokyo, Japan (On-Site)

Shinjuku City, Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Dublin, County Dublin, Ireland (On-Site)

View All Jobs

Get notified when new jobs are added by NetEase Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug