Artiste environnement (Map) / Environment Artist (Map)

5 Months ago • 3-10 Years

Job Summary

Job Description

Join a growing Montreal-based game studio as an Environment Artist (Map) and build stunning worlds in Unreal Engine 5. You'll work collaboratively on original IP, bringing small to medium-sized locations to life. Must have experience with 3ds Max/Maya, Substance, Zbrush, and Photoshop, along with a strong understanding of world building.
Must have:
  • 3+ years
  • Environment Artist
  • Unreal Engine
  • World Building
Good to have:
  • 3ds Max/Maya
  • Substance Painter
  • Zbrush
  • Photoshop
Perks:
  • Remote Flexibility
  • Insurance Coverage

Job Details

Artiste en environnement (Map)

Our team in Montreal is growing and we are looking for an Intermediate Environment Artist (Map) to help us lay the groundwork for our original project in UE5!

You will work closely with our established Art Style - create and explore exciting environment locations autonomously.

If you have a great collaborative spirit, like to get involved and look for an exceptional opportunity to leave your mark on a completely new IP, come join us!

Responsabilités :

  • Travailler en étroite collaboration avec les propriétaires de cartes pour faire passer les sites de petite et moyenne taille du stade de la conception à celui de la réalisation.
  • Collaborer avec tous les autres départements dans le cadre de notre approche pluridisciplinaire afin de garantir la meilleure qualité visuelle, l'optimisation et le meilleur pipeline tout au long de la production.
  • Travailler avec les propriétaires de cartes et l'artiste principal pour suggérer des solutions artistiques et techniques afin d'améliorer la qualité.
  • Mettre en place des actifs sur lesquels travailleront d'autres artistes et qui seront externalisés (modèles proxy).
  • Créer les éléments stylisés finaux de l'environnement selon les besoins.

Qualifications :

  • 3+ ans d'expérience en tant qu'artiste de l'environnement ou équivalent avec un moteur de jeu AAA.
  • Solide connaissance des outils et flux de travail standards de l'industrie, tels que 3ds Max/Maya, Substance, Zbrush et Photoshop.
  • Expérience dans le domaine de l'environnement
  • Un portfolio qui met en valeur vos compétences et votre passion pour la construction du monde.
  • Ouverture d'esprit pour essayer de nouvelles choses et explorer différents styles
  • Solide compréhension de la construction d'un monde
  • Esprit d'entreprise qui vous motive à faire avancer les choses dans un nouveau studio et la volonté de faire mieux.
  • Expérience dans l'utilisation d'Unreal Engine pour le développement de jeux.

Pourquoi nous pourrions être la compagnie parfaite pour toi:

Nous offrons l’expérience unique de faire partie de la création d'une nouvelle équipe de jeu internationale en plein cœur de Montréal, qui bénéficie de la richesse de la diversité de ses membres et de l’échange culturel avec nos partenaires à Hangzhou.

Nous offrons également :

  • Flexibilité du travail à distance ou le confort de nos bureaux;
  • Couverture d'assurance et télémédecine dès le 1er jour;
  • Indemnité transports et repas;
  • Prime de référencement;
  • REER avec contribution de l'employeur.

Rejoins-nous pour travailler sur un projet ambitieux, dans une atmosphère unique de start-up et avec une équipe de développeurs de jeux passionnés et pleins d'énergie !

 

Environment Artist (Map)

Our team in Montreal is growing and we are looking for an Intermediate Environment Artist (Map) to help us lay the groundwork for our original project in UE5!

You will work closely with our established Art Style - create and explore exciting environment locations autonomously.

If you have a great collaborative spirit, like to get involved and look for an exceptional opportunity to leave your mark on a completely new IP, come join us!

Responsibilities:

  • Work closely with the Map Owners to bring small to medium size locations from conceptual to complete
  • Collaborate with all other departments in our cross-discipline approach to ensure we maintain the highest visual quality, optimization and the best pipeline throughout production
  • Work with the Map Owners and Lead Artist to suggest artistic and technical solutions to achieve quality improvements.
  • Setup assets to be worked on by other artists and outsourcing (proxy models)
  • Create final stylized environment assets as needed

Qualifications:

  • 3+ years of experience as an Environment Artist or equivalent with a AAA game engine.
  • Strong knowledge of industry standard tools and workflows, such as 3ds Max/Maya, Substance, Zbrush, and Photoshop
  • Industry experience in working on environment locations
  • Portfolio that showcases your skill and passion for the world building.
  • Openness to try new things and explore different styles
  • Solid understanding of World Building
  • Entrepreneurial spirit that motivates you to move the needle forward in a fresh studio and the drive to do things better
  • Experience in using Unreal Engine for Game Development

Why could we be the perfect place for you:

We offer the unique experience of being part of the foundation of a new international game team right in the heart of Montreal, which benefits from the rich diversity of its members and the cultural exchange with our partners in Hangzhou.

We also offer:

- The flexibility of working remotely or the comfort of our office,

- Insurance coverage and telemedicine from day one,

- Transportation and meal allowance,

- Referral bonus,

- RRSP with employer contribution.

Join us to work on an ambitious project, in a unique ‘Start-Up Atmosphere’ and with a team of passionate and energetic game developers!

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NetEase Games, the video games division of NetEase, Inc., is a leading global video game developer and publisher, with operations in nine countries including owning global games studios that operate independently in North America, Europe and Japan.

We have developed and published international titles such as Knives Out, Harry Potter: Magic Awakened, and Naraka: Bladepoint.

NetEase Games works with other industry leaders and premium intellectual property holders to co-develop, distribute and market video games and content to players globally. Since our founding in 2001, we have developed or published hundreds of mobile, console and PC video games.

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