CHARACTER ANIMATOR

5 Months ago β€’ 5 Years + β€’ Animation

About the job

Job Description

Character Animator with 5+ years experience, expert in keyframing, motion capture, Unreal Engine, and Maya, to create cinematic animations for real-time entertainment.
Must have:
  • Character Animation
  • Motion Capture
  • Unreal Engine
  • Maya Expertise
Good to have:
  • Perforce/Github
  • Rigging Experience
  • Cinematic Pipelines
  • Python Skills
Perks:
  • Virtual Studio
  • Remote Work
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CHARACTER ANIMATOR

Founded in 2004, Evil Eye Pictures is a collaborative virtual studio bringing together some of the best content creators, innovators and engineers from around the globe. The team is focused on creating immersive, compelling visuals and experiences for the evolving world of real-time, multiplatform entertainment.

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an emphasis on people and a positive, fun work culture.

CHARACTER ANIMATOR

Evil Eye Pictures is looking for an accomplished CG Character Animator. The ideal candidate will have minimum 5 years of professional experience in film, television and/or games, and a thorough understanding of the CG animation pipeline. A level of technical knowledge combined with strong creative and visual instincts is critical.

Key Responsibilities:

  • Create final animation for cinematic sequences using both motion capture data and hand-keyed techniques

  • Assemble, clean and augment motion capture for bipedal motion

  • Ownership of hero shots through animation blocking, refinement and polish stages

Requirements:

  • Minimum 5 years of professional experience in Animation, Games or Visual Effects

  • Experience keyframing character animation and working with motion capture data

  • Ability to collaborate and take direction from creative leads and the narrative team

  • Ability to work independently, problem solve on the fly, and collaborate efficiently across disciplines in a small, fast moving team

  • Experience with Unreal Engine, Unreal Control Rig and Sequencer

Good to have:

  • Proficiency with Maya

  • Experience using source control such as Perforce or Github

  • Experience rigging

  • Helping develop cinematic pipelines and tools.

  • Python or similar coding skills

β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”

Please include a link to a reel of your work when applying for this position.

This is a full-time position. This position is remote as we support a Virtual Studio. Core hours of operation are 9am to 5:30pm PST - Monday through Friday.

For more information about Evil Eye check out:

https://www.evileyepictures.com

β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”

CA Pay Transparency Information:

The expected annual base pay range(s) for this position are detailed below. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Evil Eye's benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

Base Pay Range $75K-150K per year

View Full Job Description
$75.0K - $150.0K/yr (Outscal est.)
$112.5K/yr avg.
San Francisco, California, United States

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