Cinematic Director

1 Week ago • 12 Years + • Game Story Writing/Narrative Design • $154,100 PA - $285,084 PA

Job Summary

Job Description

Elsewhere Entertainment seeks a Cinematic Director to lead the cinematic department for their next AAA title. Responsibilities include overseeing the creation of memorable cinematic moments, guiding the development of the game's world and story, managing the cinematic pipeline and team, collaborating with other departments (Narrative, Content, Gameplay, Art), and ensuring consistency in tone and style. The director will also handle storyboarding, animatics, dialogue presentation, VO and mocap direction, and work with external vendors. The ideal candidate possesses 12+ years of experience in CG direction (video game cinematics or TV/film), a strong understanding of composition and camera language, experience with technical cinematic design, and excellent collaborative skills. The role requires proficiency in proprietary cinematic and dialogue tools and the ability to mentor junior staff.
Must have:
  • 12+ years CG direction experience
  • Strong composition & camera language understanding
  • Shipped titles as cinematics director
  • Technical cinematic design expertise
  • Collaboration & team leadership skills
Good to have:
  • AAA open-world game experience
  • Experience with Hollywood talent
  • Experience in adjacent disciplines
  • Major recognition in the field
Perks:
  • Medical, dental, vision
  • 401k with company match
  • Tuition reimbursement
  • Paid time off
  • Mental health & wellbeing programs
  • Relocation assistance (eligible)

Job Details

Job Title:

Cinematic Director

Requisition ID:

R024786

Job Description:

Elsewhere Entertainment is looking for an Cinematic Director to join the development of our next AAA title—an exciting new Narrative Driven IP. 
 
Feed your creativity while driving the development of our game’s world and story! Collaborate with our highly skilled team to build something innovative, exhilarating, and expansively entertaining. 
 
As the leader of the cinematics department, you’ll guide the creation of memorable moments in telling an epic player driven story. You’ll also oversee the project’s cinematic pipelines, tools, and best practices, and you’ll manage your team by tasking and reviewing work, providing growth opportunities in skill and career progression, and tending to the emotional health of the team. You’ll work closely with Narrative, Content, Gameplay, and Art leads to coordinate, design, implement, and polish the cinematic work of the game. 

 

As a leader on the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.  
 
If you’re a passionate cinematics creator and a positive, respectful collaborator who enjoys cross-department communication and creative problem-solving as a part of your workflow, we’d love to talk to you! 
 
You’ll help us by 

  • Ensuring consistency of tone and style is depicted across the entire cinematic experience that matches the vision set by the Creative Director

  • Taking cinematic ownership of the cutscene, dialogues, and other cinematic system presentations

  • Assist in the development and direction of storyboarding and animatics to develop the cinematic pipeline

  • Developing and directing the presentation of the games dialogue and cinematic sequences

  • Becoming proficient in using the game's proprietary cinematics and dialogue tools

  • Partnering with Narrative Leadership to audition, cast, and direct VO and mocap performances for cinematics and dialogues in the game

  • Providing constructive feedback on others’ work

  • Acting as a liaison to other departments, conveying the consistent cinematic vision of the project

  • Working with narrative designers, cinematics designers, and campaign designers to develop the best cinematic storytelling practices for the game

  • Working with 3rd party vendors/clients to help facilitate asset creation, pre-rendered assets both for the game and media support 

  • Mentoring the staff of cinematic animators and designers

  • Ensuring all tasks are completed according to given specifications and deadlines

  • Performing any additional cinematic responsibilities as assigned by Studio Leadership


You’re awesome because you have 

  • 12+ years of credited CG directorial experience working in either videogame cinematics or TV/film – with mocap and keyframed animation direction

  • A strong understanding of composition and camera language and how it helps tell our stories

  • One or more shipped titles as a cinematics director

  • Subject matter expertise specific to videogame narrative presentations such as handling both various dialogue presentations and in game cutscenes

  • Experience with technical cinematics design (animation, camera presentation, facial animations, and conveying mood and emotions)

  • The ability to collaborate and thrive as part of a creative team 

  • An eagerness to work independently; are self-driven in taking ownership of tasks in a highly confidential environment

  • Creativity in problem solving and a positive, respectful team-first attitude

  • Organization methods and the capability to meet deadlines

  • Comfort with self-critique and accepting outside feedback

  • A habit of regularly playing and understanding modern video games and popular media


Bonus points for 

  • Experience with directing cinematics and dialogue for AAA Open World Games

  • Credited CG Work in other media (Film, television, shorts, etc...) 

  • Experience developing both bespoke cinematic content as well as dialogue in systematic systems 

  • Experience working with Hollywood talent and/or reputable VO recording studios and directors 

  • Major recognition in your field of work 

  • Familiarity with many of the major games released in the last decade 

  • Enjoyment of playing a variety of video game genres and titles 

  • Experience in adjacent disciplines such as quest design, narrative design, environment art, programming, etc... 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $154,100.00 - $285,084.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

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