We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.
Are you a seasoned game designer with a passion for crafting engaging combat systems? We are seeking a talented Combat Game Designer to join our team, expand our knowledge, and contribute to the development of future projects.
Fatshark is renowned for creating leading first-person melee combat experiences. We believe in the power of collaboration and including all team members in the process. At Fatshark, we foster a creative environment where all disciplines unite to craft unforgettable experiences. Your teamwork and feedback will be crucial in shaping the games we create.
We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.
We look forward to reviewing applications and will be interviewing candidates starting in January 2025, continuing until the position has been filled.
Location: Stockholm (on-site)
Start: ASAP
Form of Employment: permanent, full-time
We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees, we develop and publish titles for both consoles and PC.
We create unique game experiences with titles such as Lead and Gold, Krater, Bloodsports.tv, Warhammer: End Times - Vermintide & Warhammer: Vermintide 2, as well as our upcoming game Warhammer 40,000: Darktide.
At Fatshark, we believe the best moments are experienced together, it’s what influences our work and us as a studio. In our games, you are given the freedom to succeed or fail trying as a group. And that’s exactly the way we like it.