Concept Artist

undefined ago • All levels • Concept Art

Job Summary

Job Description

nDreams Studio Elevation is re-establishing VR boundaries, seeking a talented Concept Artist for world-leading innovation in software and VR hardware. With a title nearing release and another in planning, it's an opportune time to join this fully remote, VR-first studio. The role involves designing and creating high-quality conceptual artworks and illustrations, requiring strong artistic capabilities and communication skills to discuss, critique, and iterate on diverse creative content.
Must have:
  • Collaborate with Art Director and Concept Art team to translate game style into tangible assets
  • Deliver inspiring artwork that communicates ideas clearly and aligns with project's art direction
  • Engage in sketch work, visual brainstorming, storyboarding, and design of characters, environments, and props
  • Conduct research to ensure form, function, and viability of designs meet player expectations
  • Create assets in various styles for different game and player types, setting the standard for art process
  • Assist Marketing and Pitching teams with high-quality artwork, documentation, and promotional assets
  • Adapt to feedback from Art Director and wider art team to ensure cohesive delivery
Good to have:
  • Calm and adaptable to changing market conditions
  • Keen VR enthusiast with knowledge of industry trends and visual development in VR games
Perks:
  • Flexible hours
  • Duvet days
  • Birthday off
  • Dedicated personal development time and support
  • Regular socials
  • Excellent holiday offering
  • Pension scheme
  • Health insurance
  • Life cover

Job Details

Description

-----------

nDreams Studio Elevation are re-establishing the boundaries of VR. We’re looking for an exceptionally talented Concept Artist to help us explore, create, and deliver world leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio.

As a Concept Artist, you will be responsible for designing and creating high-quality artworks and illustrations with a focus on conceptual art. The role requires strong core artistic capabilities and accompanying communicative skills to discuss, critique and iterate on a wide and varied spread of creative content.

The rundown:

  • 12- month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Collaborate with the Art Director and the Concept Art team to translate the game style into tangible assets that refine the game's tone through moodboards, key art, and reference research.
  • Deliver inspiring artwork that communicates ideas clearly and aligns with the project's art direction and brief.
  • Engage in sketch work, visual brainstorming, storyboarding, and design of characters, environments, and props, leading to high-quality key art.
  • Conduct research to ensure the form, function, and viability of designs meet player expectations.
  • Create assets in various styles for different game and player types, setting the standard for the art process.
  • Assist Marketing and Pitching teams with high-quality artwork, documentation, and promotional assets.
  • Adapt to feedback from the Art Director and the wider art team to ensure cohesive delivery

Requirements

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The skills you’ll need:

  • Proven track record as a Concept Artist in the video game industry.
  • Skills in all areas of concept art and visual development, including character creation, environment details, and adapting to different styles.
  • Excellent knowledge of Adobe Creative Suite and complementary software.
  • Experience with specific hardware such as Wacom/Cintiq and VR hardware.
  • Ability to develop visual ideas and respond positively to feedback.
  • Understanding of Unreal or other game engines.
  • Professional experience working in various art styles.

The nice to haves:

  • Calm and adaptable to changing market conditions.
  • Keen VR enthusiast with knowledge of industry trends and visual development in VR games.

Benefits

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We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the team behind Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, and the recently released FRENZIES. With humble beginnings as an independent studio, we combine amazing projects and considerable scale with a personal, caring touch.

We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com

or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

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About The Company

nDreams is a world-leading VR game developer and publisher. We are the team behind hit titles including Frenzies, Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Far Cry: Dive Into Insanity and Fracked, as well as publishing innovative games from the brightest indie talents including Little Cities and Vendetta Forever. Fully dedicated to VR games since 2013, no publisher has greater virtual reality experience and specialism. nDreams is now comprised of three development teams, with one fully remote studio – Elevation, Brighton based Near Light, and Studio nDreams Farnborough, Hampshire covering the whole spectrum of VR gaming.

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