Contract Unreal Engine Gameplay Programmer

7 Minutes ago • 3 Years + • Gameplay

Job Summary

Job Description

Join Mob Entertainment, known for 'Poppy Playtime,' as a Contract Unreal Engine Gameplay Programmer. You'll build rich, tactile, and cinematic gameplay experiences in Unreal Engine 5, prototyping and polishing systems from AI to player abilities. This role requires balancing engineering rigor with creative iteration, ensuring performance and scalability while collaborating with design and engineering to ship exciting, immersive features.
Must have:
  • Implement player mechanics, tools, puzzles, and interactive sequences.
  • Ensure performance and maintainability of gameplay code for scalability.
  • Build robust foundations for gameplay features using Unreal Engine core systems.
  • Implement multiplayer replicated gameplay features based on design specs.
  • Debug issues, refactor systems, and support pipeline tools.
  • 3+ years of professional game development experience.
  • 1+ shipped title in Unreal Engine (preferably UE5).
  • Experience with Unreal’s networking stack for Multiplayer.
  • Strong familiarity with Unreal Engine’s Blueprint Scripting Language.
  • Experience with Unreal subsystems: Animation, Sequencer, AI, GAS, Physics, Input.
  • Proficiency in 3D math.
  • Ability to take a feature from design doc to shippable implementation.
  • Strong C++ programming skills and understanding of Blueprint/C++ communication.
Good to have:
  • Experience building narrative systems or interactive sequences.
  • Familiarity with horror or first-person puzzle games.
  • Engine-level knowledge of Unreal systems.
  • Comfort working in a startup-style environment.
  • Broad exposure to Unreal Engine’s various systems.

Job Details

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago. As a Gameplay Programmer, you’ll join a cross-functional team building rich, tactile, and cinematic gameplay experiences. This role bridges engineering rigor with creative iteration, working in Unreal Engine 5 to prototype, build, and polish gameplay systems and player-facing mechanics. You’ll touch everything from AI behaviors to interactive systems, player abilities to camera logic—all while upholding performance, scalability, and clarity for designers and artists. If you love shipping exciting features, digging into the engine, and building immersive experiences that stick with players long after the credits roll, we want to talk to you.

What You’ll Do

  • Collaborate with design and engineering to implement player mechanics, tools, puzzles, and interactive sequences.
  • Balance performance and maintainability when building gameplay code, ensuring scalability for the project
  • Dig deep into the Unreal Engine and core systems (input, physics, animation, GAS, etc.) to build clean, robust foundations for gameplay features.
  • Utilize and extend existing systems to implement gameplay features based on design specifications with regards to multiplayer replication
  • Work directly with other programmers to debug issues, refactor systems, and support pipeline tools.

Requirements & Skills

  • 3+ years of professional game development experience
  • 1+ shipped title in Unreal Engine (preferably UE5)
  • Experience with Unreal’s networking stack for Multiplayer
  • Strong familiarity with Unreal Engine’s Blueprint Scripting Language
  • Experience with Unreal subsystems: Animation (Montages, AnimBP), Sequencer, AI (Behavior Trees, EQS), Gameplay Ability System (GAS), Physics, and Input
  • Proficiency in 3D math (vector math, linear algebra, transforms)
  • Ability to take a feature from design doc to shippable implementation
  • Collaborative mindset: able to translate creative vision into technical execution while communicating across departments
  • Self-motivated with strong debugging and profiling skills
  • Strong C++ programming skills and a clear understanding of Blueprint/C++ communication

Bonus Skills

  • Experience building narrative systems or interactive sequences
  • Familiarity with horror or first-person puzzle games
  • Engine-level knowledge of Unreal systems or interest in core engine work
  • Comfort working in a startup-style environment: fast iteration, tight collaboration, big swings
  • Wearing many-hats. Broad exposure to unreal engine’s various systems is a major plus

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

#LI-remote

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

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About The Company

Mob Entertainmentis a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago.
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