About the job

SummaryBy Outscal

Lead a team of lighting artists, create captivating visuals, and champion standard processes for a new game IP. Strong CGI lighting techniques and game engine knowledge are essential.

Job Title:

Director, Art (Lighting)

Requisition ID:

R023419

Job Description:

Elsewhere Entertainment is looking for a Director, Art (Lighting) to join the development of a new IP.   
 
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining! 
 
As a member of the Art department, you’ll inspire, mentor, and lead a team of high-caliber lighting artists to use color and composition to evoke captivating visuals. You’ll not only manage the team through challenge and change, but also build up individuals into highly engaged, efficient, and effective teammates. Above all, we're seeking an innovative and dedicated leader to help tell our story.   

 

You’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.  

 
You’ll help us by 

  • Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver epic visual content for world-class player experiences. 

  • Be a proactive self-starter that can independently implement high-level direction. 

  • Work in Radiant to augment play-spaces with lighting that supports game and story objectives. 

  • Define team goals, action plans, and schedules for the project. 

  • Lead, task, mentor and conduct one-to-one meetings with your Lighting Artists. 

  • Champion standard processes and advocate towards streamlining tools and processes. 

  • Contribute creative and original ideas towards all aspects of game production and development. 

You’re awesome because you have 

  • Demonstrated ability in the games industry working in a lighting capacity, and/or film or equivalent experience. 

  • Strong affinity for CGI lighting techniques, color theory, and post-process effects for console hardware (Xbox, PS, PC). 

  • Possesses in-depth understanding of game engines, pipelines, and processes. 

  • Proven track record thriving in an exciting and often ambiguous environment. 

  • Strong understanding of in-game lighting with ability to clearly discuss modern trends. 

  • Inspiring reel demonstrating a focus and dedication to realistic lighting techniques and knowledge.  

  • The ability to collaborate and thrive as part of a creative team 

  • Creativity in problem solving and a positive, respectful team-first attitude 

  • Organization methods and the capability to meet deadlines 

  • Comfort with self-critique and accepting outside feedback 

 

Bonus points for 

  • At least 1 shipped title as a Lead Lighting Artist.   

  • Experience in a secondary area such as texturing, modeling, scripting, animation, or vfx a plus. 

  • Enjoyment of playing a variety of video game genres and titles 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. 

 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. 

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.  

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.  

Ready to Activate Your Future? 

#elsewhere 

About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

England, United Kingdom (Hybrid)

England, United Kingdom (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

California, United States (On-Site)

Washington, United States (On-Site)

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