About the job

SummaryBy Outscal

Seeking a skilled Environment Artist with 3+ years of experience to craft breathtaking photorealistic environments for a racing game. Expertise in 3D modeling, texturing, level creation, and strong scene composition is essential. Experience with Gaea, World Machine, ZBrush, Substance Designer, and Speedtree is a plus.

Description

The creators of a critically acclaimed racing franchise, are seeking an experienced and highly skilled Environment Artist with a keen eye for detail and a deep passion for creating breathtaking photorealistic environments. As an Environment Artist, you will play a crucial role in supporting both our internal and external art teams. Your primary responsibility will be to contribute to the creation of large-scale environments and game-ready assets that meet the highest visual standards set by the project.

Responsibilities:

• Craft rich and highly detailed terrain, vegetation, track surface, materials to create high-quality track environments.

• Create, modify and review track assets during all stages of production to ensure their quality and adherence to project standards.

• Effectively communicate production challenges to Environment Leadership, seeking guidance and providing updates as appropriate.

• Generate asset specifications and documentation outlining best practices, lessons learned, and challenges encountered during the development process.

• Collaborate with internal and external artists to validate the delivery and seamless integration of art assets.

• Produce high-quality models, materials, and prototypes as required to support track/environment development.

• Utilize strong set dressing and storytelling skills to enhance the visual appeal and immersive experience of tracks and environments.

Required Qualifications:

• 3+ years of experience with at least 1 shipped title on console or PC

• Strong visual and technical understanding of 3D modeling, texturing, and level creation

• Proficiency with 3DS Max and/or equivalent software

• Strong scene compositional skills to assist with environment set dressing and storytelling

• Proficiency with 3DSMax and/or equivalent software

• Eagerness to learn and teach new tools and processes

• Strong communication and time management skills

• Experience working with terrain/vegetation/material authoring software such as: Gaea, World Machine,

ZBrush, Substance Designer, Speedtree

• A portfolio demonstrating exceptional modeling, sculpting, material creation and scene composition.

• A passion for art, innovation and technology a plus

Benefits

  • Medical, Dental, Vision benefits
  • Voluntary Long-term / Short-term Disability
  • 401K w/ company match
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Salary; $38-$42/ hour

Role Information: EN
Studio: Lakshya
Location: Americas, United States, Washington
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote

About The Company

has nearly two decades of experience. Operating across multiple countries, including India, the United States, the United Kingdom, Japan, and the Philippines, we've contributed to over 150 AAA titles. 


Founded in 2004, we prioritize client satisfaction. With a global workforce of over 800, we employ industry experts in the US, UK, and Japan studios, collaborating directly with teams in India and Manila to provide exceptional service, scale, and quality worldwide. We excel in crafting tailored solutions and engagement models for our partners, ensuring more content, faster turnaround times, and cost-effectiveness without sacrificing quality. Our reputation as a trusted, highly skilled, client-centric art studio is rooted in our experience, proficiency, and essential capabilities.


Experience and Expertise: With a portfolio of 150+ game titles, including Elden Ring, Destiny 2, Forza Motorsport, Final Fantasy XVI, Street Fighter 6, Baldur’s Gate 3, and Alan Wake II, our team blends international and Indian talent, featuring seasoned professionals with extensive experience in game art development across diverse platforms and genres.


Enablers: Our advanced studios in Gurgaon, Pune, Bangalore, Manila, and Seattle boast state-of-the-art infrastructure supporting our projects. Our efficient workflow, enhanced by our proprietary automation tool, SWAT, fosters online collaboration and offers clients visibility at every project stage. Our vibrant work culture drives employee growth, forming a team of over 800 talented, passionate, and committed individuals.


Industry Leadership: As industry leaders and NGF members, we closely collaborate with NASSCOM to nurture India's thriving game development ecosystem. Lakshya is also a part of Keywords Studios, the world's premier game development services provider headquartered in Dublin.

Ontario, Canada (Remote)

District Of Columbia, United States (Remote)

Ontario, Canada (Remote)

Ontario, Canada (Remote)

British Columbia, Canada (Remote)

District Of Columbia, United States (Remote)

Ontario, Canada (Remote)

View All Jobs

Similar Jobs

Insomniacs - Environment Artist Intern - Undergraduate

California, United States (On-Site)

Climax Studios - Lead Environment Artist (Onsite)

Scotland, United Kingdom (On-Site)

Lighthouse Games - Senior Environment Artist - Terrain

England, United Kingdom (Hybrid)

Lighthouse Games - Senior Environment Artist - Scene Composition

England, United Kingdom (Hybrid)

Climax Studios - Lead Environment Artist (Onsite)

England, United Kingdom (On-Site)

Climax Studios - Lead Environment Artist (Onsite)

England, United Kingdom (On-Site)

Streamline Studios - 3D Environment Artist

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Phantom FX - Environment Artist

Maharashtra, India (On-Site)

Skybox Labs - Senior 3D Environment Artist

British Columbia, Canada (Hybrid)

Similar Skill Jobs

Schbang - Graphic Visualizer

Karnataka, India (On-Site)

Schbang - Sr. Graphic Visualizer

Karnataka, India (On-Site)

Schbang - Project Manager

Maharashtra, India (On-Site)

Schbang - Creative Lead

Maharashtra, India (On-Site)

2K - Lighting Artist

Valencian Community, Spain (On-Site)

Insomniacs - Lighting Intern - Undergraduate

California, United States (On-Site)

Insomniacs - Game Design Intern - Undergraduate

California, United States (On-Site)

Insomniacs - Environment Artist Intern - Undergraduate

California, United States (On-Site)

Cloud Chamber - Senior Producer

California, United States (Remote)

Climax Studios - Lighting Artist

England, United Kingdom (On-Site)

Jobs in Redmond, Washington, United States

Insomniacs - User Experience Research Intern - Masters or PhD

California, United States (On-Site)

Insomniacs - Rigging Intern - Undergraduate

California, United States (On-Site)

Insomniacs - Lighting Intern - Undergraduate

California, United States (On-Site)

Insomniacs - Game Design Intern - Undergraduate

California, United States (On-Site)

Insomniacs - Environment Artist Intern - Undergraduate

California, United States (On-Site)

Insomniacs - Dialogue Intern - Undergraduate

California, United States (On-Site)

Insomniacs - Audio Design Intern - Undergraduate

California, United States (On-Site)

Cloud Chamber - Senior Producer

California, United States (Remote)

PlayStation Global - Data Engineer Intern - Master's

California, United States (Hybrid)

PlayStation Global - Growth Strategy Intern - MBA

California, United States (Hybrid)

Art Jobs

Insomniacs - Environment Artist Intern - Undergraduate

California, United States (On-Site)

Climax Studios - Lead Environment Artist (Onsite)

Scotland, United Kingdom (On-Site)

Lighthouse Games - Senior Environment Artist - Terrain

England, United Kingdom (Hybrid)

Lighthouse Games - Senior Environment Artist - Scene Composition

England, United Kingdom (Hybrid)

amc-studio - 3D Character Artist

Bucharest, Romania (Remote)

Ubisoft - Concept Artist - Rainbow Six Siege

Catalonia, Spain (Hybrid)

Vertigo Games - Concept Artist

North Holland, Netherlands (Hybrid)

Climax Studios - Lead Environment Artist (Onsite)

England, United Kingdom (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug