Expert Technical Artist - Graphics

1 Month ago • 7 Years + • Graphic Design

Job Summary

Job Description

As an Expert Technical Artist, you will join the team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. Your responsibilities include collaborating with graphics engineers, designers, and artists, prototyping and extending rendering systems, researching rendering advancements, managing visual coherence, identifying and resolving rendering issues, and guiding the art team. This role requires a passion for graphics and a deep understanding of rendering pipelines, aiming to create outstanding visuals for gamers.
Must have:
  • 7+ years of experience in video games.
  • Solid understanding of GPU workflows, especially Unreal Engine 5.
  • Experience developing shaders and materials.
  • Strong HLSL, GSL, or similar shader programming expertise.
  • Professional experience with node based shading systems.
  • Familiarity with Direct 12 or similar graphics API.
  • Proven track record of building scalable lighting, shading, material pipelines.
  • Experience with profiling tools such as PIX, RenderDoc, Unreal Insights.
Good to have:
  • Experience in tool development and automation using C++ or Python.
Perks:
  • Flexible working hours.
  • Welcome pack with goodies.
  • Trainings, lectures and courses.
  • Merch.
  • Private medical healthcare.
  • Psychological care.
  • Multisport card.
  • Dog-friendly office.
  • Social events.
  • Healthy selections.
  • Truly international working environment.
  • Sustainable campus.
  • Onsite gym.
  • Car and bike parking spaces.

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Expert Technical Artist with a focus in Graphics to join our studio and work on Cyberpunk 2, the follow-up to Cyberpunk 2077. You will bring your years of expertise, artistic and programming skills, attention to detail, and passion for creating outstanding visuals that deliver on our ambitious artistic and technical goals. 

Daily Responsibilities:

  • Work closely with graphics engineers, designers, artists and other developers to understand visual targets and ensure all aspects of our rendering approach are aligned to deliver on our creative and technical goals. 
  • Look-development to establish and breakdown high bar visual targets developing processes and procedures mapping to real-time execution.
  • Prototype, test, and extend rendering systems within Unreal Engine 5.
  • Research emerging rendering trends and advancements.
  • Develop and maintain procedures that manage visual coherence and integration of elements across scalability targets. 
  • Identify, investigate, troubleshoot, and resolve rendering and performance related concerns. 
  • Collaborate in establishing and maintaining GPU budgets/targets and content memory allocations providing guidance and assistance to content developers. 
  • Develop gyms and unit tests to support artist deployment of optimised and performant content.
  • Foster cross-functional collaboration to ensure developed solutions contribute effectively to all systemic components.
  • Partner, mentor and guide our art team in best practices and technical approaches to building and rendering our world. 

Qualifications

  • Minimum 7+ years of experience in the video games industry with a focus and passion for rendering, shading, lighting, vfx, and/or realtime graphics. 
  • Solid understanding of GPU workflows (lighting, rendering, compute shaders), especially using Unreal Engine 5.
  • Demonstrable professional experience developing functional and efficient shaders and materials that meet both visual and real-time performance requirements. 
  • Strong HLSL, GSL, or similar shader programming expertise. 
  • Professional experience with node based shading systems.
  • Familiarity with Direct 12 or similar graphics API.  
  • Proven track record of building scalable lighting, shading, and material pipelines.
  • Experience with profiling tools such as PIX, RenderDoc, Unreal Insights, or similar. 
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.
  • Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
  • Ability to think creatively and strategically to overcome complex technical challenges and drive innovation in technology.

Nice to Have:

(Please note that these skills are not required to apply for the position)

  • Experience in tool development and automation using C++ or Python.

Additional Information

Working mode

For this role you can choose between a remote-first or office-first working mode.

  • Office-First: working primarily from the Warsaw, Wroclaw, or Cracow office for a minimum of 10 days per month.
  • Remote-First: working from home, or from any location that is within 3 hours of the GMT+3 time zone.

Perks & Professional Growth

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

Head office in Warsaw

  • Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support and yoga and healthy spine classes.
  • Car and bike parking spaces.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • No dress-code — we like to keep it casual.

If you've observed any irregularities in our recruitment process please click here to report them.

 

#LI-Remote

#LI-Hybrid

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