Feature Designer

2 Months ago • 4-10 Years

About the job

Job Description

We are looking for a Feature Designer to join our game development team and contribute to the background and foreground systems that drive the player experience. You will identify, plan, and facilitate creation of gameplay systems and features to create a cohesive and highly coherent player experience. Must have 4+ years of experience in game design with a focus on systems, strong technical communication skills, proficiency in Unity or similar game development tools, and experience in UI/UX design.
Must have:
  • Game Design
  • Systems Focus
  • Technical Communication
  • Unity Proficiency
Good to have:
  • Engineering Experience
  • UI/UX Flows
  • UI/UX Principles
  • Cross-Team Coordination
Perks:
  • Platinum Healthcare
  • Unlimited PTO
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Feature Designer

We are looking for a Feature Designer to join our game development team and contribute to the background and foreground systems that drive the player experience. As a Feature Designer, you will identify, plan, and facilitate creation of gameplay systems and features to create a cohesive and highly coherent player experience. Responsibilities include determining and documenting gameplay systems, anticipating cross-team dependencies, planning their iterative development with engineers, and overseeing feature development in coordination with other teams. The ideal candidate is detail-oriented, can approach problems with an engineering mindset, and can design towards an efficient and cohesive gameplay experience.

 

Responsibilities:

  • Drive development of game systems to meet overall Design targets
  • Document design intent for individual features
  • Coordinate closely with engineers to plan and implement Features
  • Assist the UI/UX team to develop streamlined user experiences
  • Anticipate and communicate dependencies, edge cases, and potential blockers
  • Identify, recommend, and validate new features to meet Design and Creative goals
  • Communicate across teams to ensure Features are developed to appropriate levels of fidelity
  • Propose new strategies and systemic concepts based on technical understanding of existing gameplay systems

Requirements:

  • Position level commensurate with total experience
  • Minimum 4 years Game Design experience with a focus on Systems; may be supplemented with Engineering experience
  • Strong, demonstrated technical communication skills for design and implementation planning
  • Proficiency in Unity or similar game development tools is a plus
  • Proficiency with UI/UX flows and principles is a plus

 

The perks of working at Azra:
  • Competitive salary & equity
  • Platinum healthcare plan for you and your family  paid for by Azra Games. Including health, vision, and dental!
  • Parental leave
  • Unlimited paid time off
  • Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.
  • Occasional catered lunches and dinners
  • Office social events including happy hours, parties, and community service projects.
  • A generous technology budget to provide the best gear you need to be your most productive and happy self.
  • A packed snack room and loaded fridge
  • Dedicated Game Room for "Market Research" 
  • An authentic office environment where you get to be YOU

Base Salary Range: $81,000 - $123,000 The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.

 

 

View Full Job Description
$81.0K - $123.0K/yr (Outscal est.)
$102.0K/yr avg.
California, United States

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About The Company

Founded by the developers of Star Wars: Galaxy of Heroes and entertaining the world with unforgettable RPGs

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Austin, Texas, United States (On-Site)

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