Game Design - Level Designer (m/f/d)

4 Months ago • 2-3 Years • Level Design • Undisclosed

About the job

Job Description

Level designer needed for a new mobile arcade RPG. Must have 2-3 years of experience in mobile game level design, strong arcade game interest, creative thinking, and data analysis skills.
Must have:
  • Mobile Game Level Design
  • Arcade Game Interest
  • Creative Thinking
  • Data Analysis
Good to have:
  • Unity Familiarity
  • Player Empathy
  • Seasonal Event Prep
  • Game Design
Perks:
  • Remote-First Company
  • Competitive Salary

ABOUT MEGAZEBRA


MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.

 

By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.

 

We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.


YOUR RESPONSIBILITIES


  • Level design for a new game at the intersection of the arcade- and RPG genres
  • Create and implement exciting levels, which keep bringing new challenges to players
  • Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
  • Prepare and execute special and seasonal events
  • Work closely with game designers and economy designers


YOUR PROFILE


  • 2-3 years experience in level design for mobile games
  • Strong interest and passion for arcade type games
  • Creative- and out-of-the-box thinker
  • Strong player empathy
  • Ability to analyze data in order to optimize levels
  • Familiarity with Unity is a plus
  • Strong desire to deliver results and ship top quality titles
  • Self-organized and self-motivated way of working
  • Strong team-player mentality
  • Excellent written and verbal communication skills in English


YOUR BENEFITS


  • Join an international team, which has successfully developed this title from a prototype
  • Work in a highly creative environment with a super-flat hierarchy
  • Work with team-mates based in Montréal and in Europe. We have a highly experienced and very talented design-team in based in Montréal
  • Experience start-up spirit and the ability to have significant impact
  • Join a company with a 15-year track-record of developing and publishing our own games.
  • Earn a competitive salary
  • We are a remote-first company


If this strikes an interest, do send us your application in English!

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About The Company

At MegaZebra, we're a mobile gaming company that is relentlessly dedicated to meeting the needs of our customers and have been rethinking, redesigning and reinventing the way people play for over a decade. We develop our own original titles, and produce "Hollywood"-IP based games such as Desperate Housewives - The Game.

Remember in class when you were assigned a team for a group project and ended up doing everything yourself because no member of your team was actually doing any work? MegaZebra is a company composed entirely of the children who bore the brunt of all their group projects.

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (On-Site)

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