Lead Animator

1 Month ago • All levels • Animation • Undisclosed

About the job

Job Description

Vertigo Games, a VR game developer, seeks a Lead Animator for their next big IP. Responsibilities include creating benchmark animations for creatures, characters, and objects; collaborating across disciplines to meet quality and performance targets; defining animation styles balancing aesthetics and VR gameplay; motivating and mentoring the animation team; and experimenting with new VR techniques to enhance player immersion. The ideal candidate will have extensive AAA game development experience, strong animation principles, knowledge of hand-keyed and motion capture animation, diverse animation styles, and advanced rigging & skinning knowledge.
Must have:
  • AAA game development experience
  • Excellent animation principles
  • Hand-keyed & motion capture animation
  • Diverse animation styles
  • Advanced rigging & skinning
Good to have:
  • VR development knowledge
  • Modeling & texturing knowledge
  • Automated rigging tools in Maya
  • Unity animation pipeline understanding
Perks:
  • Healthy work-life balance
  • Flexible working hours
  • Company subsidized pension
  • Free train commuting
  • Access to games library & VR hardware
  • Regular office events
  • 25 vacation days + option to buy more
  • Office with panoramic view
Your mission
We are Vertigo Games, developers and publishers of big hit VR titles like Metro Awakening, Arizona Sunshine and The 7th Guest. Our Rotterdam studio is gearing up to start development on the next big IP project and we are looking to recruit a Lead Animator who can aid us in our mission.

Are you looking for a studio that celebrates creativity and sets the bar in immersive entertainment? Then we should meet!

KEY RESPONSIBILITIES

  • Create benchmark creature, character and object animations.
  • Collaborate across disciplines to ensure our animation pipeline delivers on quality and performance targets.
  • Define an animation style that hits the right balance between aesthetics and gameplay in VR.
  • Push the adoption of innovative tools, animation techniques, and workflow optimizations.
  • Motivate and mentor the animation team to be hungry for growth in artistic and technical ability.
  • Experiment with new VR animation techniques, solve issues, and ensure player comfort and immersion.
Your profile
  • Demonstrable experience of creative leadership throughout a full development cycle on a AAA game.
  • Excellent eye for core animation principles (timing, weight etc.).
  • In depth knowledge of both hand keyed and motion/facial captured animation. 
  • Capable of different animation styles (realistic and stylized).
  • Strong track record of delivering best in class real-time character animations. 
  • Advanced rigging & skinning knowledge.
Bonus points for
  • Working knowledge of VR development and its unique challenges.
  • Modeling & texturing knowledge (to advice 3D modelers on deformation).
  • Experienced with automated rigging tools in Maya.
  • An in-depth understanding of the Unity animation pipeline.
We offer
  • A company culture that values a healthy work-life balance.
  • Flexible working hours depending on personal situation and travel time to the office.
  • A company subsidized pension contribution.
  • Free train commuting to and from the office.
  • Access to the our extensive games library and the latest VR hardware and titles which you can borrow and take home.
  • Regular office events and parties, such as our bi-monthly board game evenings.
  • 25 vacation days with an option to buy more.
  • Office with a panoramic view, located in the city center of Rotterdam.
About us

Vertigo Games is a multi-platform VR  entertainment company with offices in Rotterdam & Amsterdam (NL) and Los  Angeles, California (USA).

With experienced teams in the areas of Studios, Publishing and Arcades, the company develops, publishes and distributes a growing portfolio of quality VR games that offer a novel, powerful and full-featured gaming experience both in- and outside of the home.

In 2020, Vertigo Games joined the leading producer and distributor of digital entertainment products, Koch Media, now PLAION (a subsidiary of the Embracer Group), adding VR gaming to the Group’s global network.

In 2021, the company announced it has five more high-end titles in the pipeline for the coming years.


     
 
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About The Company

Vertigo is the mobile game development & publishing studio of midcore real-time social multiplayer games, located in Istanbul, Turkey. Our goal is to develop and self-publish social multiplayer games with the best gaming experience and high quality production values. We're focusing on making the best games with polished graphics and addictive game-play. We offer a fun, lively and dynamic workplace, where creativity, agility, and innovation are encouraged, prized and rewarded. Working with us will develop your skills, drive your career forward and delight millions of players around the world. As a fast-growing team of game development enthusiasts, we create a challenging work environment open to anybody truly passionate about mobile games. jobs@vertigogames.co https://www.vertigogames.co

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

South Holland, Netherlands (On-Site)

Rotterdam, South Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

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