Lead Systems Designer

4 Months ago • 8 Years + • Systems Design

About the job

Job Description

Lead Systems Designer for AAA games, 8+ years experience, deep systems design, strong scripting & coding skills, experience with Unreal.
Must have:
  • Systems Design
  • AAA Games
  • Unreal Engine
  • Scripting/Coding
Good to have:
  • User Research
  • Gameplay Mechanics
  • Problem Solving
  • Analytical Approach
Perks:
  • Dynamic Environment
  • Collaborative Culture
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

We are looking for passionate and talented individuals to join our studio team. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

Your mission is to develop, implement and tune player-first experiences that will be enjoyed by millions of gamers across the globe. You must thrive in a challenging and often ambiguous environment. An agile and flexible mindset is also necessary since this position must deal with a wide variety of internal and external partners. Excellent and persuasive communication skills are a must.

  • Interpret high-level vision into clear guidance for the team, holding regular reviews and providing iterative feedback to meet the required quality bar.

  • Manage a team of designers and help to better the processes and workflows for systems design.

  • Strive for deep systems design that focuses on elevating the gameplay experience with fewer, more impactful systems.

  • Work with user research during playtests to identify iterative improvements and changes.

  • Build effective working relationships with key creative and production collaborators across SHG, helping to ensure consistency of output from the studio.

Previous Experience

  • 8+ years of industry experience working in the field of systems design on AAA titles.

  • 2+ years of experience as a lead systems designer, with at least one shipped title in this position.

  • Expansive knowledge of game design with appreciation and understanding for the other fields.

  • Ability to pitch concepts clearly and concisely, and which demonstrate critical thinking.

  • Experience working with proprietary engines and toolsets including Unreal.

  • Strong understanding of First-Person gameplay experiences including gameplay mechanics, feel, and feedback.

  • Great technical skills and solid scripting/coding experience.

  • Strong problem-solving skills.

  • Hunger for gaming with a broad range of game experience.

  • An analytical approach and the ability to break down complex problems into consumable and relevant pieces for others.

  • Experience taking major AAA console and PC games from concept to completion.

  • Exceptional verbal, written, and interpersonal communications skills.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Sledgehammer Games is a game developer owned by Activision, and has worked on several of the Call of Duty titles.

Manchester, England, United Kingdom (On-Site)

Toronto, Ontario, Canada (On-Site)

Toronto, Ontario, Canada (On-Site)

Toronto, Ontario, Canada (On-Site)

Toronto, Ontario, Canada (On-Site)

Guildford, England, United Kingdom (Hybrid)

Guildford, England, United Kingdom (Hybrid)

Guildford, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

Toronto, Ontario, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Sledgehammer Games

Similar Jobs

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Saber Interactive - Senior Level Designer

Saber Interactive, Spain (Hybrid)

Argus Labs - Software Engineer (Junior/Fresh Graduate)

Argus Labs, Indonesia (On-Site)

MADFINGER Games - Senior Gameplay Programmer - Unreal

MADFINGER Games, Czechia (On-Site)

Blizzard Entertainment - Principal Software Engineer, Gameplay AI | Unannounced Game

Blizzard Entertainment, United States (Hybrid)

Activision - 2025 US Summer Internship - Game Engineering

Activision, United States (On-Site)

Cloud Imperium Games - Senior Systems Designer

Cloud Imperium Games, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Toronto, Ontario, Canada

Get notifed when new similar jobs are uploaded

Systems Design Jobs

Epic Games - Senior Gameplay Designer

Epic Games, Canada (On-Site)

Intel Corporation - DMTM CS Facilities Chemical/Gas Systems Engineer

Intel Corporation, China (On-Site)

Epic Games - Associate Tech Audio Designer

Epic Games, United States (On-Site)

PlayStation Global - Business Systems Analyst - 12+ months

PlayStation Global, United Kingdom (On-Site)

NI (National Instruments) - Senior Software Engineer - RF

NI (National Instruments), India (On-Site)

Squanch Games - Gameplay Engineer

Squanch Games, United States (Remote)

Blizzard Entertainment - Senior Gameplay Engineer | Diablo IV | Albany, NY

Blizzard Entertainment, United States (Hybrid)

Get notifed when new similar jobs are uploaded