Lead UI/UX Designer (Games)

6 Days ago • 8 Years + • UI/UX Design • $125,000 PA - $150,000 PA

Job Summary

Job Description

The Lead UI/UX Designer at Skydance Interactive will spearhead the development of UI/UX designs for VR games, defining player experience. Responsibilities include creating UI/UX specifications, style guides, wireframes, prototypes, and conducting user research and usability testing. This role requires leading and mentoring a team of UI/UX designers, integrating assets into Unreal Engine, and establishing efficient workflows. The ideal candidate will have 8+ years of games development experience, including 2+ years managing a team, a strong portfolio showcasing UI/UX designs for multiple shipped games across various platforms, and experience with Unreal Engine. The position involves collaborating with cross-functional teams, understanding user-centered design principles, and staying updated on industry trends.
Must have:
  • 8+ years game dev experience, 2+ years team management
  • Strong portfolio of shipped game UI/UX designs
  • Unreal Engine experience
  • User-centered design expertise
  • Excellent communication & collaboration skills

Job Details

At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
 

We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
 
Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners. We are currently working on several highly anticipated VR games for emerging platforms that we can’t wait for you to play.
  

For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at  https://skydance.com/privacy-personnel/.
 

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The Lead UI/UX Designer will help define the way players experience our game.

Job Requirements

    • Design Leadership
    • Spearhead and champion the development of UI/UX designs for our games.
    • Develop and maintain UI/UX specifications and style guides.
    • Develop wireframes, prototypes and interactive mock-ups to visualize design concepts.
    • Lead/conduct user research and usability testing to meet our product goals while understanding player needs and preferences.
    • Gather and integrate feedback from playtests and stakeholders to refine design.
    • Create and maintain design documentation, style guides, and design specifications for the development team.
    • Stay up to date with the latest UI/UX trends and best practices in the game industry.

    • Team Management
    • Lead a team to create intuitive and engaging user interfaces for a game product.
    • Lead and mentor UI/UX designers (internal and external) through the complete development cycle, collaborating with production and design leadership.
    • Work with UI/UX designers to integrate assets into Unreal.
    • Establish and maintain efficient and easy-to-understand workflows for the UI/UX team.
    • Delegate tasks effectively and ensure that team members have the resources and support they need to succeed.

Qualifications

    • 8+ years of games development experience with 2+ years managing a team.
    • Must have strong portfolio showing UI/UX designs for multiple shipped games for a variety of platforms.
    • Experience in Unreal Engine.
    • Experience working on cross-functional teams with ability to communicate effectively.
    • A deep understanding of user-centered design principles and best practices.
The salary range for this position in Los Angeles is $125,000 – $150,000.  The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 

We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 

#Interactive #LI-hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
 
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.

Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com

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About The Company

About Skydance Media 

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.


About Skydance Interactive

Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. 


About Animation

In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly affects our daily lives. Split, directed by Vicky Jenson (Shrek) and written by Linda Woolverton, tells the story of Elian, a teenager who comes of age using her magical powers to defend her family when the opposing forces of light and darkness threaten to divide her kingdom. Nathan Greno (Tangled) is set to direct Powerless. The studio is located in Los Angeles, CA. 

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