Level Designer (Europe - MENA)

3 Weeks ago • 2 Years +

About the job

Job Description

As a Level Designer, you will be responsible for creating immersive and gameplay-oriented levels using Unreal Engine 5

PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.

Responsibilities:

  • Create clear, concise, and visually-oriented design materials that explain your vision and needed requirements or features to achieve it.
  • Build out well-designed and functional white box layouts that also have great compositions and strong aesthetics.
  • Proactively suggest improvements to gameplay systems and principles.
  • Understands and applies narrative based design principles to the levels
  • Participates in gameplay design processes




Skills & Requirements

  • 2+ years of experience as a game level designer, working with current engines and tools
  • A portfolio which demonstrates excellent Level Design skills
  • Experience with closed and/or open-world layouts, including gameplay and technical requirements.
  • Excellent with the level design fundamentals, constraints, and narrative.
  • Comfortable collaborating with groups within art and programming.
  • Knowledge of Third Person RPGs and Turn-Based Strategy games
  • Good knowledge of level editing tools
  • Experience in Unreal Engine
  • Able to write technical documentation
  • Ability to manage your own time and work within deadlines
  • Being a team player
  • Fluent in English, both verbally and written

About The Company

Metaverse Game Studios is a cross-platform game development and publishing company.


Currently, we are working on Angelic, a narrative multiplayer Strategy RPG set in a collaborative sci-fi universe.

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