Unity Developer (LiveOps Team)

41 Minutes ago • All levels • Game Engine • Game Programmer • Game Design

About the job

Job Description

This role involves working in the LiveOps Team on Magic Tiles 3, a popular music game with millions of daily users. Responsibilities include contributing to new game ideas, finding technical solutions, improving game stability (front-end & back-end), conducting R&D on game technologies, supporting team members with technical solutions, and continuous self-improvement. The ideal candidate is passionate about game development, possesses strong programming skills, and has experience in Unity game development and technical problem-solving. The role requires working proactively based on stories/tasks and product priorities.
Must have:
  • Passion for game development
  • Strong Unity game development experience
  • Proficient in Computer Programming
  • Good at Data Structures & Algorithms
  • Excellent problem-solving skills
  • Teamwork experience
Good to have:
  • Framework design experience
  • Native code writing (C/C++/Java/ObjectC)
  • Server/Backend/NoSQL Database knowledge
Perks:
  • Competitive salary
  • 13th-month salary
  • Annual Performance Bonus
  • Flexible working time
  • Personal learning budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities
  • Engaging music events
  • Employee Assistance Program
  • Minimum 12 days paid annual leave
  • 10 days paid sick leave
  • 12 days work from home per year
  • Relocation package (for several positions)

[LiveOps Team] Unity Developer (Game Magic Tiles 3 - Hybrid Music Game) - (Based in HCMC)

Tech / Ho Chi Minh City, Vietnam

Objectives

  • Bring the best music experience to users by providing high-quality & interesting products with up-to-date content to everyone all over the world

What you will do

  • Work in LiveOps Team, on Magic Tiles 3, the most popular music game with millions of users daily, contributing lots of revenue on the global market
  • Work by stories/tasks and product priorities proactively. You are a member of our Squad team
  • Brainstorm to make clear new game ideas, and find technical solutions for game features with optimal cost
  • Make the games smoother and more stable on both front-end & back-end
  • R&D game technologies based on product requirements
  • Support other members about technology and game logic solutions
  • Keep improving yourself every single day

What you will learn

  • Work on a “keep moving forward” team. You will always be forced to be better.
  • Provided a Macbook Pro (M2+) and mobile devices
  • Clear tasks, clear goals, clear career path
  • Learn “millions dollar, millions users” lessons

What you need to have

  • Passionate about making Games and love to bring the best experience to users
  • Good at Computer Programming
  • Good at Data Structure & Algorithms
  • Experienced in Unity Game Development
  • Experienced in technical problem-solving
  • Good at teamwork
  • Experienced in designing frameworks (nice to have)
  • Experienced in writing extra native codes (C /C++/ Java/ or ObjectC) (nice to have)
  • Know Server / Backend / or NoSQL Database (nice to have)

Benefits

  • At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • + Competitive salary upon experience
    + 13th month salary
    + Annual Performance Bonus
    + Flexible working time
    + Personal learning and well-being budget
    + Team-building budget
    + Lunch and parking allowance
    + Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...)
    + Engaging music events: Music Night, Amasing Night, Music schools…
    + Employee Assistance Program to support mental health & well-being
    + Minimum 12 days of paid annual leave, plus 10 days of paid sick leave
    + 12 days working from home per year
    + Attractive relocation package (for several positions)
About Amanotes

We are Amanotes - a dynamic interactive music company that's using 
cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3 billion downloads and more than 100 million monthly active users. As world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads, our ambition is to create the world's #1 interactive music ecosystem where “Everyone Can Music” in any way they want.

As we embark on our journey, we're working hard to broaden our portfolio with more advanced products like music gaming hub, music simulation, and music education apps. Come join our music-filled workplace and let's create some magical music experiences together!

How To Apply?

Click the button or contact us at talents@amanotes.com.
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About The Company

Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users.


Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. 


If you love to work in a friendly and fun environment with music all around the corner, come join us!


Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

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