Middle Game Implementer with Unity Skills

52 Minutes ago • All levels • Game Design

Job Summary

Job Description

N-iX Games seeks a Middle Game Implementer with Unity skills to validate scripts, translate them into game functionality using custom client tools, integrate assets, create new tools and mechanics, adjust in-game assets for better UX, and perform initial QA of game logic implementation. The ideal candidate will have Unity Editor familiarity and experience with custom tools. The role offers a flexible work format (remote, office-based, or hybrid), competitive salary, career growth opportunities, professional development tools, active tech communities, education reimbursement, and more.
Must have:
  • Unity Editor familiarity
  • Script validation & implementation
  • Asset integration
  • Custom tool creation
  • Game mechanic development
  • Initial QA of game logic
Good to have:
  • Custom Unity editor tools
  • Cinemachine
  • Addressables
  • Wwise (basic)
  • Flexible UI creation
  • Working games with Unity
Perks:
  • Flexible working format
  • Competitive salary
  • Career growth
  • Professional development tools
  • Education reimbursement
  • Corporate events

Job Details

N-iX is looking for a Middle Game Implementer with Unity skills to join our team!

Founded in 2012, N-iX Games is one of the biggest game development and art production vendors in Ukraine, working with leading publishers and media enterprises around the globe. The team of 240+ professionals focuses on full-cycle game development, VR solutions, and content creation for all the most popular platforms. The studio has successfully collaborated with over 40 clients, including Paradox Interactive, Tempo Storm, Supermassive Games, and VRChat. 

At N-iX Games, we strive to deliver AAA quality work and are looking for exceptional talent to join us. If you are excited about the opportunity to collaborate and grow among passionate experts — we invite you to our team!

Responsibilities:

  • Validate scripts provided by the writers' team and transform them into a game functionality in Unity using custom client tools
  • Art/SFX/VFX assets integration into Unity
  • Create new custom tools and game mechanics based on the showrunner’s requests. 
  • Adjusting existing in-game assets to provide a better user experience
  • Initial QA of a game logic implementation

 

Requirements:

  • Familiarity with Unity Editor.

 

Good to have:

  • Exposure to custom Unity editor tools and windows, and the ability to use them effectively in the development process.
  • Working games made with Unity
  • Familiarity with Cinemachine
  • Familiarity with Addressables
  • Familiarity with Wwise on a basic level
  • Understanding how to create flexible UI"

 

We offer:

  • Flexible working format - remote, office-based or flexible
  • A competitive salary and good compensation package
  • Personalized career growth
  • Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
  • Active tech communities with regular knowledge sharing
  • Education reimbursement
  • Memorable anniversary presents
  • Corporate events and team buildings
  • Other location-specific benefits

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