As a Middle/Senior Technical Artist, you will play a crucial role in creating visually stunning and performant games. Your responsibilities will include validating, importing, and setting up visual content within the Unity3D engine. You will also be responsible for developing unconventional visual content and systems, optimizing the project's visual performance, and creating tools to streamline the art department's workflow. Experience with Unity3D, C#, shader development, and visual content creation packages is essential.