Narrative Design Lead

1 Month ago • All levels

Job Summary

Job Description

The Narrative Design Lead will be responsible for developing the core systems that interact with the narrative layers of the game to create an exciting player journey. This includes shaping the narrative of multiple games, creating a framework for delivering compelling stories, writing and maintaining design documentation, building and mentoring the narrative team, managing writers, designing player progression systems, collaborating on the game economy, and balancing work based on various constraints. They will also be involved in design reviews to ensure narrative considerations are integrated into gameplay and systems.
Must have:
  • Shape narratives and create storytelling frameworks.
  • Write and maintain design documentation.
  • Build and mentor the narrative team.
  • Manage writers to deliver quality scripts.

Job Details

We are looking for a creative, passionate and experienced designer to join our team on a 12 month fixed term contract. You will be responsible for the development of the core systems that work with the narrative layers in the game to create an exciting player journey. 

Responsibilities:

  • Help shape the narrative of multiple Games and create a framework to deliver compelling stories to the player.

  • Write and maintain design documentation that will serve as a reference to guide interdependent teams.

  • Build and mentor the wider narrative team and help integrate workflows with design and other departments.

  • Work with and manage writers to deliver high quality scripts and in game text.

  • Design player progression systems (equipment, behaviour tree etc) and any other progression system related to PVE and PVP narrative goals.  

  • Collaborate with the designers towards the game economy (type of resources, use, location, etc)

  • Balance and adapt your work based on technical and production constraints, play test results, and comments from cross-functional teams.

  • Be involved in broader design review to ensure narrative is being factored when gameplay scenarios or systems are being created. 

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