Senior Game Designer

1 Month ago • 5 Years +

Job Summary

Job Description

Uken is seeking a Senior Game Designer to be a driving force on a flagship title. This role involves close collaboration with Product Managers, Developers, and Artists to create engaging and enjoyable social mobile game experiences. Responsibilities include conceptualizing features, prototyping new mechanics, balancing features, proposing AB tests, analyzing user behavior, mentoring other designers, and working with developers and artists. The role also involves researching competitors and deconstructing top games. Uken believes in a fun and meaningful work environment, offering a collaborative, coaching, and mentoring culture, along with remote team-building events and a 4-day workweek.
Must have:
  • 5+ years of Game Design experience
  • Excellent knowledge of free to play game mechanics
  • Ability to document designs with GDDs and feature specs
  • Experience with spreadsheets to manage game economies
  • Experience with UX wireframing/prototyping tools
  • Ability to communicate product design with data
Good to have:
  • Shipped at least 3 large scale or 5+ smaller scale games
  • Experience managing a team of game designers
  • Background in programming
  • Strong foundation in math, economics, or finance
Perks:
  • High-end laptop and mobile device
  • Competitive salary, extended health and dental benefits
  • Collaborative, coaching, and mentoring culture
  • Remote and in-person team building events
  • 4 Day Workweek and Remote Work model

Job Details

Uken is looking for a Senior
Game Designer to become a driving force on a flagship title. This role will work closely with Product Managers, Developers and Artists to create amazing, fun, social mobile game experiences. 


As a Ukenite, you'll be working on meaningful things like:

  • Conceptualizing features and mechanics in detail
  • Prototyping and testing new mechanics and systems
  • Balancing features and fine tuning the in-game economies
  • Proposing and deploying AB tests to improve KPI’s
  • Analyzing user behaviour and metrics to perfect the game experience
  • Mentoring and collaborating with other game designers
  • Working closely with developers and artists to implement ideas
  • Researching competitors and deconstructing top games


 Your background should include:

  • At least 5 years experience as a Game Designer
  • Proven game design talents and excellent knowledge of free to play game mechanics
  • The ability to think through and document designs resulting in cohesive GDDs and feature specs
  • The ability to comfortably build spreadsheets to manage game economies and feature balance
  • Experience working with wireframing / prototyping tools to solidify the UX of each feature
  • The ability to communicate product design and paint a picture with data
  • An appetite to learn, grow, and take on increasingly more responsibility

 It'd be a big plus if you have:

  • Shipped at least 3 large scale or 5+ smaller scale free to play social/mobile game(s)
  • Experience managing a team of game designers
  • A background in programming
  • A strong foundation in math, economics, or finance

 We believe in a fun & meaningful work environment:

  • You'll be equipped with a high-end laptop, mobile device 
  • Competitive salary, extended health and dental benefits and allowances
  • You’ll work in a collaborative, coaching and mentoring culture 
  • Remote and in-person team building events and celebrations
  • 4 Day Workweek and Remote Work model! 

About Us


We’re an independent game studio based in Canada. 


Uken builds games that people love. Who Wants To Be A Millionaire? and Jeopardy! World Tour are the top 2 trivia games, engaging millions of global players every month. Ava’s Manor Solitaire is a relaxing tripeaks solitaire game where players renovate the manor while uncovering mysterious clues as a romantic love story develops between our cast of characters. We consider ourselves data-driven designers, technologists, and artists. Through collaboration, we pair the craft of design with feedback and data to deliver a pace and rhythm in each game session that immerses our audience and leaves them wanting more. We have a quirky, nerdy culture that fosters creativity, collaboration, quality ideas, and a data-driven mindset. We believe in moving quickly and improving constantly, and that mantra is reflected in the weekly updates we make to our games and internal technologies. We have an appetite for pushing technical boundaries but with a focus on practical use.


We take entertainment seriously!


Uken welcomes applications from racialized people, Indigenous peoples, people with disabilities, and people from gender and sexually diverse groups who would contribute to the further diversification of our team.

Uken is committed to offering reasonable accommodation to job applicants with disabilities. If you need assistance or accommodation for any part of the selection process due to a disability, please contact us at jobs@uken.com

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