Senior Gameplay Engineer

3 Months ago • 4 Years + • $101,000 PA - $186,754 PA

Job Summary

Job Description

As a Senior Gameplay Engineer, you will collaborate with content teams to enhance gameplay systems, creating new systems and leveraging existing ones to achieve high-quality FPS gameplay. Responsibilities include collaborating with designers to create new gameplay systems, supporting the design department with generalist tasks, optimization work, and bug fixing. This role provides an opportunity to work within a passionate engineering team to develop cutting-edge industry technology. Sledgehammer Games is part of the Activision family and wholly owned by Microsoft.
Must have:
  • 4+ years of experience in games.
  • Fluency in 3D math, related to game programming.
  • Fluency in C++.
  • Strong design sensibilities and outstanding communication skills.
  • Staunch work ethic and high personal standards of quality.
Good to have:
  • AAA play-control logic, especially on an FPS title.
  • Modern animation techniques and blend trees.
  • Networked game logic.
  • Real-world AI methods.
  • Rigid body kinematics.
  • Extending an established code base.
Perks:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;

Job Details

Job Title:

Senior Gameplay Engineer

Requisition ID:

R025131

:

Sledgehammer Games is looking for talented developers to join us as a member of our San Mateo team. This group will partner with our global teams in Toronto, Canada and Melbourne, Australia in the creation of epic content for some of the biggest games in the world. This is an opportunity to work with a strong AAA team, adding new skills to your armory while gaining the unique satisfaction that comes from building something new. Join us in our quest to maintain and improve a healthy and inspiring studio culture! 

The studio is navigating its second decade of game development, focused on constant evolution, innovation and qualified risk-taking – which are some of the most rewarding aspects of game development. With world-class content production and engineering teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting new projects.   

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.                   

Your Mission
 

As a Senior Gameplay Engineer, you will work closely with content teams to push our gameplay systems to new heights of fun and visual fidelity, creating new systems and leverage existing ones to realize AAA-quality FPS gameplay. This is a great opportunity to work with a passionate engineering team and help shape cutting-edge industry technology. 

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: 

  • Collaborate with designers to create new gameplay system
  • Support the design department by working on a variety of generalist tasks, to facilitate their efforts
  • Optimization work, related to performance and bandwidth improvements
  • Bug fixing and polish tasks

Player Profile
 

Minimum Requirements:

  • 4+ years of experience in games.
  • Fluency in 3D math, related to game programming.
  • Fluency in C++.
  • Strong design sensibilities and outstanding communication skills.
  • Staunch work ethic and high personal standards of quality.

Extra Points:

  • AAA play-control logic, especially on an FPS title.
  • Modern animation techniques and blend trees.
  • Networked game logic.
  • Real-world AI methods.
  • Rigid body kinematics.
  • Extending an established code base.
     

Our World  

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Similar Jobs

gym class vr  - Unity Technical Animator Lead

gym class vr

United States (Remote)
2 Months ago
Rockstar Games - Procedural Motion Animation Programmer (Mid / Senior Level)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
2 Months ago
2K - Senior Gameplay Animation Engineer

2K

Burnaby, British Columbia, Canada (Hybrid)
3 Weeks ago
Sword Health - Head of Research - Computer Vision

Sword Health

Porto, Porto District, Portugal (Remote)
5 Months ago
Sword Health - Tech Lead - Algorithms

Sword Health

Porto, Porto District, Portugal (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

AGBO - Rigging Artist

AGBO

Los Angeles, California, United States (Remote)
1 Month ago
Lighthouse Games - Animation Engineer

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
1 Month ago
Sword Health - Senior Algorithms Software Engineer

Sword Health

Porto, Porto District, Portugal (Remote)
6 Months ago
Sword Health - Junior QA Engineer - Computer Vision

Sword Health

Porto, Porto District, Portugal (Remote)
1 Month ago
Tangle Wood Games - Senior Animation Engineer

Tangle Wood Games

Hartlepool, England, United Kingdom (Remote)
1 Month ago
zoox - Senior Software Engineer -  Fail Operational Planning

zoox

Foster City, California, United States (Hybrid)
8 Months ago
2K - Senior Gameplay Animation Engineer

2K

Burnaby, British Columbia, Canada (Hybrid)
3 Weeks ago
Meme Wars - Technical Unity Animator (Animation Integration)

Meme Wars

(Remote)
4 Months ago
brightmachines - Mechatronics Engineering Intern

brightmachines

San Francisco, California, United States (On-Site)
3 Months ago
Alten Technology USA - Dynamics Development Engineer

Alten Technology USA

Newark, California, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Foster City, California, United States

Playstation - Corporate Counsel, IP Litigation

Playstation

San Mateo, California, United States (Hybrid)
1 Month ago
singularity6 - Data Application Drop Box

singularity6

Los Angeles, California, United States (Hybrid)
2 Months ago
Apple - Engineering Program Manager, UI Rendering and Display

Apple

Cupertino, California, United States (On-Site)
1 Month ago
Nintendo - Advertising Manager (Spanish Bilingual)

Nintendo

Redmond, Washington, United States (Hybrid)
5 Months ago
IGT - Software Engineer / Java Developer

IGT

Providence, Rhode Island, United States (On-Site)
1 Month ago
WebFX - Jr. Website Planning Specialist

WebFX

Harrisburg, Pennsylvania, United States (On-Site)
8 Months ago
Nagarro - Staff Engineer, BI Reporting

Nagarro

California, United States (On-Site)
8 Months ago
luxsoft - Big Data Engineer

luxsoft

Stamford, Connecticut, United States (On-Site)
2 Months ago
Go Fund Me - Manager, Analytics

Go Fund Me

San Francisco, California, United States (Hybrid)
7 Months ago
Poppulo - Engineering Manager

Poppulo

Minneapolis, Minnesota, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

We each bring a unique set of experiences from dozens of cultural backgrounds. Our shared values unify our direction and decisions, helping us touch the lives of more than a billion people every day.

Get notified when new jobs are added by sledgehammer games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug