Senior Gameplay Programmer

2 Months ago • 5 Years + • Systems Design

Job Summary

Job Description

CI Games seeks a Senior Gameplay Programmer to contribute to ambitious projects planned for 2025-2028. Responsibilities include designing and implementing advanced gameplay mechanics (combat, AI, player interactions), leading feature development (progression systems, physics, interactive systems), optimizing code for performance, collaborating with cross-disciplinary teams, prototyping, implementing AI systems, developing tools, and troubleshooting bugs. The ideal candidate possesses 5+ years of experience in gameplay programming for AAA games, strong C++ proficiency, Unreal Engine experience, excellent debugging skills, and collaborative teamwork abilities. The role involves performance optimization across different platforms and a deep understanding of player psychology to create immersive gameplay.
Must have:
  • 5+ years Gameplay Programming exp.
  • AAA game shipping experience
  • C++ proficiency, Unreal Engine
  • Strong debugging & analytical skills
  • Cross-disciplinary collaboration
  • Code optimization expertise
Perks:
  • Attractive remuneration & bonus
  • Generous wellbeing benefits
  • Professional development opportunities
  • Remote work with flexible schedule
  • Cutting-edge technology exposure
  • Diverse & inclusive workplace
  • Studio events & company merchandise

Job Details

Join CI Games and be part of shaping the future of gaming. As we embark on an ambitious strategic roadmap with major releases planned for 2025-2028, we're seeking a talented and dedicated Senior Gameplay Programmer to help us create ground-breaking experiences that captivate players worldwide.

A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.

Key Responsibilities:

  • Gameplay Systems Design: Architect and implement advanced gameplay mechanics, from combat and AI behaviours to player interactions, ensuring they are responsive, intuitive, and fun.
  • Feature Development: Lead the development of complex gameplay features, including player progression systems, physics-driven mechanics, and interactive in-game systems, while ensuring scalability and reusability across projects.
  • Code Optimisation: Analyse and optimise gameplay code for performance and memory efficiency, ensuring seamless gameplay experiences across platforms, without compromising on quality or responsiveness.
  • Cross-Disciplinary Collaboration: Work closely with game designers, artists, and other programmers to implement gameplay features that meet design goals, aligning technical execution with creative vision.
  • Prototyping and Iteration: Quickly prototype new gameplay concepts, iterate based on team feedback, and refine the systems for high-quality final implementations.
  • AI and NPC Systems: Implement complex AI systems that govern NPC behaviours, pathfinding, and decision-making processes, delivering immersive, reactive game worlds.
  • Tools and Pipelines: Develop and maintain tools, workflows, and gameplay scripting pipelines to empower the design team to iterate quickly and independently.
  • Bug Fixing and Maintenance: Troubleshoot and debug gameplay issues, ensuring stability and robustness of the gameplay systems, both during development and after release.
  • Performance Optimization: Work closely with the technical team to ensure gameplay systems are optimised for performance across different hardware specifications, from low-end PCs to high-performance consoles.

Key Requirements:

  • 5+ years experience in gameplay programming, including the development of complex game mechanics and systems.
  • Proven track record of shipping AAA games.
  • Strong proficiency in C++ and experience with modern game engines (preferably Unreal Engine), with a deep understanding of gameplay systems, physics, AI, and player-controller interactions.
  • Excellent debugging and analytical skills, with the ability to troubleshoot complex gameplay challenges and find creative solutions within technical constraints.
  • Strong communication skills, with experience working collaboratively with designers, artists, and fellow programmers in a multidisciplinary team environment.
  • Demonstrated ability to optimise code for performance, memory, and scalability, ensuring smooth gameplay experiences across diverse hardware.
  • A deep understanding of player psychology, with a passion for creating responsive, engaging, and immersive gameplay experiences that resonate with players.
  • Strong familiarity with AI behaviours and physics systems within game environments, ensuring dynamic and believable in-game experiences.

What we offer:

  • Attractive remuneration and annual discretionary bonus.
  • Generous benefits supporting your wellbeing.
  • Opportunities for professional development within a supportive and collaborative team.
  • Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
  • An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
  • A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
  • Studio events and wrap-up parties, access to all games released by CI Games and company merchandise.
  • A chance to be part of something ground-breaking as we shape the future of gaming.

Recruitment Process:

  • Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we're moving to the next stage.
  • Initial call with Talent Acquisition Specialist - During this call you'll learn about the company and we learn about you. We'll talk about your experience & expectations with working in a fully remote environment and we'll talk about your expertise. We'll finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
  • After the initial call, usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you'll also learn a bit more about the project you would work on. During these interviews we'll also focus on finding out whether you're a good fit for our company culture and that we share the same values.
  • We may or may not ask you to do the test - this is decided on an individual basis and you will receive instructions with the test.
  • If everything goes well, the last step in the recruitment process is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.

We are an equal opportunities employer, hiring and developing our best talent based on merit. Accessibility is at the heart of our games, and we are committed to not discriminating against people based on race, religion, gender, sexual orientation, national origin, age, disability, or social status. Should you require adjustments or flexible arrangements to interview, or take up a role with us, please let us know in your application and we will accommodate to the best of our ability.

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About The Company

CI Games is an independent, global video games developer and publisher, with studios in Warsaw, Barcelona, Bucharest, UK, and the US. Founded in 2002, CI Games has been creating globally recognised titles for over twenty years; the Lords of the Fallen franchise has been enjoyed by over 11 million players, with the latest instalment selling over a million copies in less than 10 days at launch, while the Sniper Ghost Warrior franchise has sold over 14 million copies worldwide to date. Under the CI Games umbrella sits two internal development studios; HEXWORKS, specialising in action-RPGS, and currently working on the next exciting entry in this ever-evolving genre; and Underdog Studios; mid-development of a highly ambitious, innovative new title within the survival space. In 2018, CI Games founded United Label to focus on smaller but equally ambitious titles, including Röki, Eldest Souls, and Tails of Iron.

United Kingdom (Remote)

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