Senior Producer

1 Hour ago • 4 Years + • Game Production • $122,400 PA - $157,300 PA

Job Summary

Job Description

As a Senior Producer at Visual Concepts, you will work remotely with artists, engineers, and designers to deliver polished cinematic moments for WWE 2K. Responsibilities include prioritizing and planning tasks, decomposing long-term efforts, managing scope, communicating roadmaps, troubleshooting pipelines, coordinating motion capture, utilizing project tracking systems (Jira), facilitating feedback sessions, managing dependencies with other teams, and ensuring alignment with gameplay, graphics, and character requirements. You will contribute to narrative-focused experiences like MyRise and Showcase, focusing on WWE Superstar entrances, victories, and in-match moments. The role requires strong project management, communication, and collaboration skills.
Must have:
  • 4+ years game production experience
  • Shipped games with significant ownership
  • Outstanding project management
  • Expert communication skills
  • Attention to detail
  • Familiarity with development tooling
Good to have:
  • Narrative/motion capture production
  • Scrum/Agile experience
  • ShotGrid and Jira expertise

Job Details

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 

What We Need:

Do you prize efficiency, productivity, and the satisfaction that comes from helping a team do their best work? Do you care about storytelling in games, from moments of wild spectacle to shocking character development that raises the stakes on the play experience? If you answered "yes!" and love cinematic moments in games, we’d love to talk to you.

This fully remote role works with teams responsible for WWE Superstar entrances, victories, and mid-match moments, plus modes like MyRise and Showcase—narrative-focused experiences that allow players to relive great moments in WWE history, or make their own, with a Superstar that they build. You’ll work most closely with animation teams to help organize, track and prioritize a host of efforts, from motion capture to feedback to integration and troubleshooting. Finally, you’ll handle scope, balancing your team’s capacity to deliver great work with cross-team schedule and launch goals.

WWE2K is an exciting and ambitious game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are open to candidates who consider themselves game-makers, regardless of platform or development, tool, or backend focus. A list of qualifications is provided below, but please do not hesitate to apply if you don’t meet 100% of the requirements.

 

What You Will Do:

  • Work remotely with a team of artists, engineers and designers to prioritize, plan and deliver highly polished cinematic moments set against the backdrop of the WWE brand.
  • Decompose long term efforts into incremental steps; handle scope; plan and communicate road maps, risks, -and goals
  • Troubleshoot and drive solutions in animation and production pipelines
  • Coordinate with central teams to plan and implement motion capture, from stage setup to data delivery
  • Instrument your production through Jira or other project tracking system; create transparency for partners, and clarity for your team
  • Arrange and document feedback sessions; work with your team to iterate and constantly improve
  • Manage dependencies with other teams to ensure requirements for gameplay, graphics, concept, character and environment modeling, testing, tools and workflows are all known and supervised

 

Who Will be a Great Fit:

  • Four or more years’ game production experience
  • One or more shipped games with significant scope of ownership (large feature or mode)
  • Outstanding project management capabilities, documentation, tracking and transparency
  • Expert written and verbal communication skills; organization, collaboration, calm under pressure
  • Attention to detail and completeness, ability to see around corners, anticipate issues
  • Ability to synthesize and document a vision
  • Familiarity with development tooling: Perforce, Jira, etc.
  • Experience working with artists, animation pipelines in a development environment
  • Love for video games (not just ours!)

 

Might Be Nice:

  • Previous experience producing narrative, motion capture, and scripting
  • Project management training in Scrum or other agile framework
  • Expertise in Shotgrid and Jira, project dashboards, tracking

 

 

The pay range for this position in California at the start of employment is expected to be between $122,400 and $157,300 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

 

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

#LI-remote

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About The Company

Founded in 1988, Visual Concepts is the developer behind the 2K Sports games and the dominating success of the NBA 2K franchise. The Visual Concepts team is devoted and ambitious, never content to stop searching for new ways to improve the gaming experience and to develop advanced techniques and methods of producing cutting edge entertainment. It is through this determination and love of both sports and video games that Visual Concepts has fostered NBA 2K from its creation in 2000 to present day, ensuring each annual release is innovative and improved. The Visual Concepts attitude and work ethic shines through in the games and earns the company awards and accolades year after year.

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