Senior Technical Artist

2 Months ago • 2 Years + • Technical Art

Job Summary

Job Description

As a Senior Technical Artist at Virtuos, you'll be involved in all stages of projects, from kick-off to final testing and documentation. You will collaborate with various teams (client, IT, Tech, Production) to resolve technical issues, serving as the bridge between art production and clients. Responsibilities include creating technical documentation, conducting training sessions, mentoring junior TAs, and contributing to R&D efforts. You'll explore new technologies and contribute workflow improvements. A minimum of 2 years of experience in 3D art or the video game industry is required.
Must have:
  • Support projects from setup to completion
  • Collaborate with various teams
  • Create technical documentation and training
  • Mentor junior TAs
  • Familiar with 3D software and at least one programming language
  • Understanding of PBR, lighting, and shading
Good to have:
  • Game engine experience (Unreal, Unity)
  • Shipped title in a Technical Artist role
  • Familiarity with Git or Perforce
  • Willingness to work with legacy codebases
  • Scripting APIs of 3D software

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

Support projects: 

  • Involved in early project set-up with stakeholders such as kick-off, testing and documentation.  
  • Collaborate with client, IT team, Tech Dept, Production teams during projects’ timeline to tackle any tech related issues. 
  • Be the bridge and main point of contact between art production and clients on any technical concerns 
  • Create clear and accurate technical documentation, training sessions or tools for production teams to increase production efficiency. 

Training and Mentoring: 

  • Mentor and supervise junior TA members. 
  • Offer coaching and training to junior TAs as necessary. 
  • Sending monthly report and evaluation regarding junior team members to team leader. 

R&D: 

  • Spending partial time on R&D activities, exploring new technologies and doing necessary training for the team. 
  • Contribute ideas, tools, workflow for Tech Dept and Production teams 
      

Qualifications

  • A minimum of 2 years of experience in 3D art or video game industry. 
  • Familiarity with digital content creation software like Maya, Blender, Substance Painter, ... 
  • Familiarity with at least 1 programming language or shader language or visual programming. 
  • Understanding of physically based rendering (PBR), lighting and shading. 
  • Good verbal and written communication skills in English, able to clearly communicate ideas and technical knowledge 
  • Good problem-solving skills 
  • Independent, pro-active, showing initiative.  

Nice to Have:  

  • Game engine experience, e.g., Unreal, Unity.  
  • At least one shipped title in a Technical Artist role on the development of a video game.  
  • Familiarity with Git or Perforce.  
  • Willingness to read legacy, large, codebase.  
  • Scripting APIs of 3D software like Maya, Mari, ZBrush, Substance Painter, … 

Job Info

  • Job Function Identification 1131
  • Posting Date 04/05/2025, 12:29 PM
  • Locations Vietnam, Ho Chi Minh (Sparx) (Hybrid)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-BTH #LI-SPX

Similar Jobs

Scanline VFX - Matte Painter

Scanline VFX

London, England, United Kingdom (Remote)
3 Months ago
Double Negative Visual Effects - Pipeline Supervisor

Double Negative Visual Effects

London, England, United Kingdom (On-Site)
3 Months ago
Rockstar Games - Mid / Senior Gameplay Animator

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
1 Month ago
limit break - 3Dアニメーター

limit break

Tokyo, Japan (On-Site)
7 Months ago
Activision - Senior Character Technical Artist

Activision

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Moldova (On-Site)
8 Months ago
Gearbox Software - Technical Art Director

Gearbox Software

Frisco, Texas, United States (On-Site)
7 Months ago
Haptic - Outsourcing Art Manager

Haptic

Dallas, Texas, United States (Remote)
6 Months ago
Kabam - Senior VFX Artist

Kabam

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

KOJIMA PRODUCTIONS - Sound Programmer

KOJIMA PRODUCTIONS

Tokyo, Japan (On-Site)
7 Months ago
Ubisoft - 3D Rigger

Ubisoft

Mumbai, Maharashtra, India (On-Site)
5 Months ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
In labs - Unity Developer

In labs

Bogota, Colombia (Remote)
2 Months ago
Steel City Interactive - Lead Animator

Steel City Interactive

Sheffield, England, United Kingdom (Hybrid)
1 Month ago
Cygames - 3DCG/Game/Rigging Artist/Tokyo

Cygames

Tokyo, Japan (On-Site)
2 Months ago
Firesprite - Principal Gameplay Animator

Firesprite

Liverpool, England, United Kingdom (Hybrid)
3 Months ago
Glitch production - Production Coordinator

Glitch production

Australia (On-Site)
1 Month ago
Awaceb - Lead Animation 3D

Awaceb

Montréal, Québec, Canada (Hybrid)
2 Months ago
PUBG Madison - Senior Gameplay Animator - Viewmodel

PUBG Madison

Madison, Wisconsin, United States (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Vietnam

Amanotes - Product Monetization Lead - For Hybrid Music Game

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
5 Months ago
Amanotes - Creative Strategist

Amanotes

Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Spin Master - CNC Programmer

Spin Master

Haiphong, Hai Phong, Vietnam (On-Site)
2 Months ago
Falcon games - JAVA INTERN

Falcon games

Hanoi, Hanoi, Vietnam (On-Site)
1 Month ago
Amanotes - Product Monetization Lead

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
5 Months ago
Growe - Senior PHP Developer

Growe

Thành Phố Hồ Chí Minh, Vietnam (On-Site)
2 Months ago
endava - Senior Developer (.NET)

endava

Ho Chi Minh City, Vietnam (On-Site)
4 Weeks ago
Ubisoft - Junior VFX Artist

Ubisoft

Da Nang, Vietnam (On-Site)
3 Months ago
Rocket studio - Data Analyst (Intern)

Rocket studio

Hanoi, Vietnam (On-Site)
1 Month ago
Amanotes - Unity Developer (Music Entertainment Platform)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
11 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Playground Games - Senior VFX Artist

Playground Games

England, United Kingdom (Hybrid)
7 Months ago
Gunzilla - Senior VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
3 Months ago
Epoch Games - Unreal Engine Technical Artist

Epoch Games

North Carolina, United States (Remote)
3 Months ago
Light Speed Studios - Senior VFX Artist

Light Speed Studios

California, United States (On-Site)
4 Months ago
PlayStation Global - Lead Environment Artist

PlayStation Global

Helsinki, Uusimaa, Finland (On-Site)
4 Months ago
Epoch Games - Houdini Artist

Epoch Games

North Carolina, United States (Remote)
5 Months ago
Argus Labs - Technical Artist Lead

Argus Labs

United States (Remote)
3 Months ago
Epic Games - Tools Engineer

Epic Games

London, England, United Kingdom (On-Site)
3 Months ago
Gunzilla - Senior Technical VFX Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
Nintendo - Environment Artist III (NST)

Nintendo

Redmond, Washington, United States (On-Site)
10 Months ago

Get notifed when new similar jobs are uploaded