Sound Designer

1 Month ago • All levels • Design

Job Summary

Job Description

Cloud Imperium Games (CIG) is seeking a talented Sound Designer to join their audio team in Manchester, UK. The role involves recording, designing, and implementing audio for the Star Citizen and Squadron 42 projects within a collaborative environment. The ideal candidate will have strong game audio experience, proficiency in Wwise, and a blend of creative sound design and technical implementation skills. Responsibilities include creating AAA quality audio assets, driving improvements in audio areas, and mentoring junior team members. A demo reel showcasing creative and technical sound design work is mandatory.
Must have:
  • Proficient knowledge of audio middleware tools (Wwise)
  • Proficient with modern audio software (Reaper, Izotope RX)
  • Clear skills in creative audio asset design
  • Good knowledge of recording techniques (SFX, Foley)
  • Relevant game-centric audio demo reel

Job Details

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole. 

About the Role:

We are looking for a talented Sound Designer to join the Cloud Imperium Games audio team working onsite at our studio in Manchester, UK. As part of the team you will record, design and implement audio for our Star Citizen and Squadron 42 projects in a cooperative and cross disciplinary environment. Strong experience in game audio is preferred and proficiency in Wwise is essential, as it's a key part of our workflow. We're looking for a well-rounded skill set in both creative sound design and technical implementation, with an emphasis on creativity.

What do our Sound Designers at CIG do?

  • Create and implement AAA quality audio assets using a wide range of sound design methods and techniques.
  • Own and drive improvements in targeted areas of audio in the project.
  • Assist in mentoring more junior members on the team.

What would we expect from our Sound Designers?

  • Proficient knowledge of audio middleware tools and game engines such as Audiokinetic’s Wwise and Amazon Lumberyard etc.
  • Proficient with modern day audio software tools (Reaper, Izotope RX, Plugins).
  • Clear and demonstrable skills in creative audio asset design and implementation.
  • A good knowledge of field and studio recording e.g. SFX, Foley, Dialogue etc.
  • A show-reel of relevant game-centric audio work.

Demo Reel

We are unable to assess candidates who do not submit a demo reel, and please note this is not a music composer position.

Please provide an up to date and relevant sound design demo reel displaying your creative and technical sound design skills e.g. linear sound design (sound design for a trailer, animation, gameplay capture) and game audio implementation (design and implement audio into any of the free game engines (Unity, UE4, CryEngine).
 

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Similar Jobs

bytedance - Research Scientist in Foundation Models for Science - ByteDance Research

bytedance

San Jose, California, United States (On-Site)
9 Months ago
tecHouse Games - 3D CG Artist/Graphic Designer

tecHouse Games

Lahore, Punjab, Pakistan (On-Site)
4 Years ago
Ubisoft - Senior Rigger

Ubisoft

Montreal, Quebec, Canada (Hybrid)
3 Months ago
Scanline VFX - Houdini FX Artist

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
Brave Group (Language barrier) - Character Model Director (3DCG)

Brave Group (Language barrier)

Tokyo, Japan (On-Site)
1 Year ago
KOJIMA PRODUCTIONS - Sound Designer

KOJIMA PRODUCTIONS

Tokyo, Japan (On-Site)
8 Months ago
Tesla - Technical Product Designer Apprenticeship - Machine and Plant Construction

Tesla

Prüm, Rhineland-Palatinate, Germany (On-Site)
6 Months ago
Bethesda - Systems Designer

Bethesda

Rockville, Maryland, United States (On-Site)
2 Months ago
Instawork - Lead Product Designer

Instawork

Singapore (On-Site)
1 Month ago
Arista Networks - Content Designer

Arista Networks

Dublin, County Dublin, Ireland (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Penrose studios - Mobile VFX Artist

Penrose studios

San Francisco, California, United States (On-Site)
5 Years ago
Budge Studios - Artiste Technique 3D/Technical 3D Artist

Budge Studios

Montreal, Quebec, Canada (On-Site)
12 Months ago
Moonton  - Card Game Unity Client Developer - System Focus

Moonton

Shanghai, China (On-Site)
2 Weeks ago
WerPlay - 3D Artist

WerPlay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
2 Months ago
Nahc.io - Software Engineer (Unity)

Nahc.io

Hong Kong (On-Site)
2 Months ago
Poncle1 - QA Engineer

Poncle1

United Kingdom (Remote)
2 Months ago
playthree - User interface graphic designer for games UI/UX

playthree

London, England, United Kingdom (Hybrid)
2 Months ago
house of how - Design Intern - Sweden

house of how

Boden, Norrbotten County, Sweden (On-Site)
9 Months ago
MiQ - Account Management + Ad Operations Executive

MiQ

Shanghai, China (On-Site)
3 Months ago
Dream Games - Senior Software Engineer

Dream Games

İstanbul, Türkiye (On-Site)
1 Year ago

Get notifed when new similar jobs are uploaded

Jobs in Manchester, England, United Kingdom

The game - Social Media Creative (Lifestyle)

The game

London, England, United Kingdom (Hybrid)
4 Months ago
version 1 - OpenShift Support Consultant

version 1

Birmingham, England, United Kingdom (On-Site)
5 Months ago
Cloud Imperium Games - Senior Software Engineer C# / .Net

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Months ago
Rocket Science - UI/UX Designer

Rocket Science

Brighton And Hove, England, United Kingdom (Hybrid)
4 Months ago
Triggerfish - Set Designer (UK based)

Triggerfish

United Kingdom (Remote)
3 Weeks ago
Brillio - For testing purpose only - R01538790

Brillio

London, England, United Kingdom (Hybrid)
9 Months ago
Kaedim - UX/UI Designer

Kaedim

London, England, United Kingdom (On-Site)
1 Year ago
Blazing Griffin - Tools Programmer (Games)

Blazing Griffin

Glasgow, Scotland, United Kingdom (Hybrid)
8 Months ago
fourth stars - Server Engineer

fourth stars

Altrincham, England, United Kingdom (On-Site)
2 Months ago
Mighty Jaxx - Supply Chain Executive

Mighty Jaxx

London, England, United Kingdom (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Design Jobs

flix interactive - Lead Designer

flix interactive

Birmingham, England, United Kingdom (Remote)
2 Weeks ago
Tencent - Senior Content Designer III

Tencent

Irvine, California, United States (On-Site)
2 Weeks ago
Critical mass - Senior Designer

Critical mass

Toronto, Ontario, Canada (On-Site)
2 Months ago
Bungie - Marathon Senior Social Designer

Bungie

Bellevue, Washington, United States (Hybrid)
2 Months ago
Motorola solutions - Instructional Designer

Motorola solutions

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
IGG - Trendy Toy Designer

IGG

Singapore (On-Site)
4 Months ago
WongDoody - Lead Service Designer

WongDoody

Hong Kong (On-Site)
3 Months ago
Eventbrite - Product Designer II

Eventbrite

United States (Remote)
2 Weeks ago
Zeeco, Inc. - Sr.Designer - Incinerator Engineering

Zeeco, Inc.

Mumbai, Maharashtra, India (On-Site)
2 Weeks ago
Triple dot studios - Lead Product Designer

Triple dot studios

London, England, United Kingdom (Hybrid)
4 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.


Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.


Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Austin, Texas, United States (On-Site)

Manchester, England, United Kingdom (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

Manchester, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Cloud Imperium Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug