Systems Designer (Contract)

6 Months ago • 2 Years + • Systems Design • Combat Design

About the job

Job Description

Systems Designer needed for unannounced game, must have experience with scripting languages and AAA game development.
Must have:
  • Scripting Languages
  • AAA Game Dev
  • Gameplay Systems
  • Technical Design
Good to have:
  • Maya Experience
  • Action Games
  • Action RPGs
  • Full AAA Cycle
Perks:
  • Medical Benefits
  • Dental Benefits
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Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

Join the award-winning team that created God of War

Santa Monica Studio is seeking a Systems Designer for the development of a new unannounced title!

This individual will work side by side with our Level Design, Combat Design, UI, and Engineering teams, designing and implementing innovative and ambitious game content.

As a Systems Designer, you must possess the ability to effectively collaborate with design, art, and engineering to creatively solve challenging technical problems. You have a passion for shaping an engaging player experience, a blend of creative and technical skills and experience, and have worked on AAA console titles. Help us create amazing world leading games that will set the PS5 apart from the rest!

Responsibilities

  • Design and implement gameplay systems (mechanics, traversal, progression, etc.)
  • Design and implement level mechanics, in collaboration with the Technical Design and Level Design teams
  • Provide team-facing documentation to inform and guide the work of downstream groups
  • Participate in planning a roadmap to completion for the systems for which you’re responsible
  • Guide the tuning and pacing of the player experience and contribute to defining the tools and pipeline required to do so
  • Execute clean and robust implementation of gameplay systems
  • Provide thoughtfully and thoroughly considered systematic implementation of reward mechanisms and mechanics
  • Understand, interpret, and execute on creative direction, in alignment with project goals
  • Playtest and tune gameplay using feedback to inform iteration and quality

Requirements

  • Experience using a text-based or visual scripting language
  • Ability to learn, understand, and work with code-based proprietary tools to implement and troubleshoot gameplay systems
  • Strong written communication skills and the ability to convey abstract concepts
  • Ability to think logically and with preference to detail
  • Knowledge of competitive products and a variety of gameplay genres, as well as a personal understanding of what makes video games fun
  • 2 years in a Gameplay or Systems Design role on a video game project

Preferred Experience

  • Experience with Maya is a plus
  • Expertise working on action games or action RPGs preferred
  • Completion of at least one full AAA development cycle is preferred

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 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$40.68$61.06 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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