Technical Artist Lead

3 Weeks ago • 3 Years + • Technical Art

About the job

Job Description

Argus Labs seeks a Technical Artist Lead to lead and mentor a team, ensuring high-quality, high-performance deliverables for their next-generation MMO. Responsibilities include collaborating with art and engineering teams, optimizing workflows and game performance, designing tools to streamline artist workflows, optimizing assets, developing shaders and visual effects, providing technical guidance, prototyping visual features, researching new technologies, and documenting processes. The ideal candidate will have 3+ years of experience in a lead or senior role, proficiency in 3D art tools and game engines, strong knowledge of shader development and optimization, experience with scripting languages, and excellent problem-solving and leadership skills. The role involves working with the World Engine framework, a novel blockchain architecture designed for high-performance gaming.
Must have:
  • 3+ years experience as Technical Artist Lead
  • Proficiency in 3D art tools & game engines
  • Shader development & performance optimization expertise
  • Scripting/programming (Python, MEL, C#)
  • Leadership & mentoring skills
Perks:
  • Flexible PTO + holidays
  • 100% employer-covered medical, dental, vision
  • 401k
  • Up to $1500 desk set-up stipend
  • Company retreats
  • No crunch

Argus Labs is building the next generation of massively multiplayer online (MMO) games by empowering players with the extensive freedom to build, extend, and influence the game worlds they inhabit. Our approach is centered around World Engine, our state-of-the-art onchain game server framework.

World Engine leverages a novel sharded rollup blockchain architecture, which allows games to use smart contracts for user-generated content (UGC) while scaling to tens of thousands of concurrent users without compromising performance. To date, World Engine is the most performant blockchain designed from the ground up for games and has been used in production for games like Dark Frontier, processing 700K+ player transactions within a week.

Backed by the best

We raised $10 million in seed funding led by Haun Ventures ($1.5B crypto fund led by former a16z GP, Katie Haun) with participation from influential angel investors in tech and gaming such as Elad Gil and Balaji Srinivasan (ex-Coinbase CTO).

Learn about who we are and our technology

Key Responsibilities:

  • Lead and mentor technical artists, ensuring high-quality, high-performance deliverables.

  • Collaborate with art and engineering teams to optimize workflows, game performance, and resolve technical challenges.

  • Design tools to streamline artist workflows, enhance efficiency, and support multi-platform asset creation.

  • Optimize assets to meet texture, polygon, and memory requirements for performance goals.

  • Develop shaders and visual effects that balance visual quality with performance.

  • Provide technical guidance on asset creation, rigging, and animation to support pipeline integrity.

  • Prototype and troubleshoot visual features for new mechanics, integrating assets with engineering support.

  • Research and implement new technologies to enhance the art and animation pipeline.

  • Document tools, workflows, and processes for consistent project alignment.

Requirements:

  • Proven experience as a Technical Artist in the gaming industry, with at least 3+ years in a lead or senior role.

  • Proficiency in 3D art tools such as Maya, Blender, 3ds Max, and game engines like Unity or Unreal Engine.

  • Strong knowledge of shader development, rendering pipelines, and performance optimization for multiple platforms.

  • Experience with scripting/programming languages (e.g., Python, MEL, C#) to develop tools and automate workflows.

  • Excellent problem-solving skills and the ability to troubleshoot and address technical challenges efficiently.

  • Leadership skills with a proven track record of mentoring and guiding a team of technical artists.

Perks & benefits

For full-time employees

  • A note for the game industry veterans: no crunch :-)

  • Flexible PTO (2 weeks required) + holidays

  • 100% employer-covered medical, dental, and vision insurance (US)

  • 401k (US)

  • Up to $1500 desk set-up stipend

  • Company retreats

We’re an equal-opportunity employer. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Where imagination meets innovation, delivering limitless gaming experiences.

Indonesia (Remote)

California, United States (Remote)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

Indonesia (Remote)

View All Jobs

Get notified when new jobs are added by Argus Labs

Similar Jobs

The Walt Disney Company - Exhibition Designer (PH)

The Walt Disney Company, United States (On-Site)

Arrise Solutions (India)   - 3 D Artist/Designer

Arrise Solutions (India) , India (On-Site)

Keywords Studios (Player Support) - UE4 Technical Artist

Keywords Studios (Player Support), China (On-Site)

NOABRANDS - 3D Designer

NOABRANDS, United States (On-Site)

Magic Media - Lead 3D Environment Artist

Magic Media, Italy (Remote)

Playrix - Technical Design Director

Playrix, Portugal (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Argus Labs - Technical Artist Lead (LATAM)

Argus Labs, (Remote)

Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games, United Kingdom (On-Site)

Gearbox Software - UI Technical Artist

Gearbox Software, United States (On-Site)

IGeek Team: Mobile Apps, AI Solutions, IT Services, and Software Consulting Agency - 3d Artist

IGeek Team: Mobile Apps, AI Solutions, IT Services, and Software Consulting Agency, India (Remote)

Ubisoft - Senior Animator (Assassin's Creed)

Ubisoft, China (On-Site)

Room 8 Studio - Realistic 3D Hard Surface Artist, Middle / Senior

Room 8 Studio, Bulgaria (On-Site)

Activision - Lead Environment Artist

Activision, Poland (Hybrid)

Obsidian Entertainment - Character Animator - Summer Internship

Obsidian Entertainment, Canada (On-Site)

Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games, United Kingdom (On-Site)

Rockstar Games - Technical Artist: Interior Environments (C#/WPF)

Rockstar Games, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in San Francisco, California, United States

Intel Corporation - Supply Planning Analyst

Intel Corporation, United States (Hybrid)

PlayStation Global - Sr Concept Artist (Characters)

PlayStation Global, United States (On-Site)

Patel greene - Senior Professional Surveyor & Mapper

Patel greene, United States (On-Site)

Warner Bros Discovery - Teleport Engineer, Satellite Earth Station

Warner Bros Discovery, United States (On-Site)

The Walt Disney Company - KFSN News Producer

The Walt Disney Company, United States (On-Site)

Trek - Sales Associate

Trek, United States (On-Site)

Match Group - Senior QA Analyst

Match Group, United States (On-Site)

Reversing Labs - Channel Account Manager (US Central & West)

Reversing Labs, United States (Remote)

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Keywords Studios (Player Support) - UE4 Technical Artist

Keywords Studios (Player Support), China (On-Site)

Sphere Entertainment Co - Senior Pipeline Engineer

Sphere Entertainment Co, United States (On-Site)

UNSEEN  Inc  - VFX Artist VFXアーティスト

UNSEEN Inc , Japan (On-Site)

Ubisoft - Engine Programmer [Snowdrop]

Ubisoft, Romania (Hybrid)

Aesir Interactive - Technical Artist Games (Regular/ Senior) (f/m/d)

Aesir Interactive, Germany (On-Site)

Netflix - Technical Art Director, Games Innovation

Netflix, United States (Remote)

Velan Studios - Technical Animator (Character Rigger)

Velan Studios, United States (Hybrid)

PlayStation Global - Senior Technical Lighting Artist

PlayStation Global, Finland (On-Site)

DECA Games - VFX Artist (m/f/d)

DECA Games, (Remote)

Steer Studios - Lead Artist (Mobile)

Steer Studios, Saudi Arabia (On-Site)

Get notifed when new similar jobs are uploaded