This Technical Artist (Lighting FX) role at Virtuos (Sparx*) in Ho Chi Minh City involves project setup collaboration with Art Directors and Leads, addressing technical issues between Lighting, VFX, and other teams. Daily tasks include reviewing technical documentation, creating technical documentation for artists, providing technical support, creating quality checklists, reviewing artists' work, creating automation scripts, supporting tool deployment planning, and engaging in R&D activities. The ideal candidate will have familiarity with game art pipelines (Unreal, Unity), PBR, lighting, shading, special effects optimization, revision control systems, and scripting languages (Python, C++, HLSL). Experience with middleware (Houdini, Maya, etc.) is a plus. Excellent communication and problem-solving skills are essential.