Technical Artist, Shader (MOD Career Switch)

5 Months ago • All levels • Technical Art

About the job

Job Description

Technical Artist (Shader) at Ubisoft Montreal with strong DCC tools experience, shading, materials, lighting, and rendering. Keen on optimizing processes, creating shaders, or animation, rigging, real-time scripting.
Must have:
  • DCC Tools Experience
  • Shading, Materials
  • Lighting, Rendering
  • Optimization Processes
Good to have:
  • Animation, Rigging
  • Real-Time Scripting
  • Game Engine (Unreal)
  • Skin Shading Experience
Perks:
  • Career Advancement
  • Learning Opportunities
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Company Description

At Ubisoft, we believe that the groundbreaking games of tomorrow will be crafted by diverse talents and perspectives. That’s why we're broadening our horizons and looking for talent interested in video games outside our industry.  

To this end, we've developed a comprehensive multi-month program designed for people with valuable skills and unwavering commitment. Take the leap into video games and transform your career with the guidance of our senior staff. Benefit from hands-on training by contributing to some of our biggest titles and demonstrate that you have expertise that can become essential in propelling our brands to new heights. 

Apply today! 

Find out more about our program in this article

Job Description

ON BEING A TECHNICAL ARTIST AT UBI MONTREAL 

When you’re a Technical Artist at Ubi Montreal, you know you’ve done your job when the feature your team has created for a game is visually stunning while maintaining its cutting-edge performance. You strive to exceed players’ expectations of a AAA game. 

To achieve this, you bridge the worlds of the artist and the programmer, acting as an interpreter and problem-solver. Because of you, the two collaborate cohesively and efficiently, on budget and on deadline, using the most appropriate tools and pipelines. You ensure assets can be rendered without compromising the artistic vision, on the one hand, or busting your memory budget on the other, setting benchmarks for your feature as you go along. You are the team’s hybrid specialist, speaking both from the heart and the mind, with your eye on AAA quality. 

You are in the vanguard of your field; your curious and passionate nature sees you investigating, creating and implementing new techniques that will drive your team’s feature to the forefront of the videogame industry and set new standards. As such, you’re a seasoned instructor and enjoy sharing your knowledge and expertise. 

THE DAILY LIFE OF A TECHNICAL ARTIST AT UBI MONTREAL 

  • In the early stages of production, you will 
  • Establish quick, efficient and clear pipelines; 
  • Prepare coherent documentation for pipelines, tools and procedures; 
  • Do benchmarking for your features through research and testing; 
  • Prototype features and provide transparent accounts of their performance; 
  • Work on creating asset banks (such as textures). 
  • During production and its later stages, you will also: 
  • Ensure coworkers adhere to procedures and standards you’ve established; 
  • Update documentation; 
  • Fix performance bugs and polish your feature. 
  • Train coworkers and support them. 
     

Qualifications

WHAT IT TAKES TO MAKE IT  

  • A strong interest in video games; 
  • Experience with industry standard DCC tools such as Maya, 3Ds Max, Blender with focus on shading, materials, lighting and rendering 
  • Keen in one of these areas: optimize creation processes, create shaders for materials, or Animation, Rigging, real-time  
  • Scripting or coding knowledge (C#, JavaScript, Python, or Mel Maxscript) is an asset 
  • Eagerness to learn current developing next-gen technologies for games 
  • Enthusiasm with Tech Art constraints, pushing for top visual quality and performance 
  • Have experience as a 3D Modeller/Artist, Texture/Shading artist is a plus. 
  • Familiarity with a Game Engine such as Unreal or Unity is a plus. 
  • Experience with realistic skin shading, subsurface scattering and hair material is a plus 

Please send us a Portfolio / Tech Demo of your best as well as your CV highlighting your education, experience and skills. 

Please note that our positions are hybrid, but if you reside outside Quebec, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government. 

We look forward to reading your application! 😊 

Additional Information

About us

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.  

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. 

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown. 

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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Paris, Île-de-France, France (On_site)

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Montreal, Quebec, Canada (On_site)

Paris, Île-de-France, France (On_site)

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