About the job

SummaryBy Outscal

IO Interactive seeks a skilled Technical Producer to join their Backbone Technology team in Copenhagen or Malmö. You'll act as a liaison between the tech team and game management, ensuring timely delivery of high-quality projects. Strong communication, conflict resolution, and project management skills are essential.

IO Interactive is looking for a skilled Technical Producer to join our Backbone Technology team in Copenhagen or Malmo. This team develops and maintains all the technology used in our games, including the engine, editors, tools, and online systems.

We need a strong communicator with a solid tech background. The ideal candidate should be proactive and able to create effective systems for planning, reporting, and managing production processes.

Exceptional collaboration skills are essential, as this role requires close cooperation with the Backbone and Game Management teams and Leads to ensure timely delivery of high-quality projects. Additionally, this person should inspire and motivate a talented team of programmers and engineers.

What you will do:

  • Acting as the liaison between the tech team and the game management group, working closely with Backbone's management team.
  • Consistently aligning and monitoring the tech team's objectives to ensure full support for project priorities and requirements, in coordination with the Backbone's Executive Producer and Technical Director.
  • Engaging in long-term planning and upkeep of the technology backlog, in collaboration with Backbone's Technical Director.
  • Managing short-term planning and tracking goals within the tech team, in alignment with the tech team Leads.
  • Overseeing, coordinating, and validating builds and branches, ensuring they align with game timelines and milestones.
  • Implementing risk management strategies.
  • Tracking memory budget and performance at all production levels on the project.
  • Participating in the interview process for potential team members.
  • Involvement in the performance review process for existing employees.
  • Identifying workflow enhancements and production optimizations.
  • Monitoring and tracking TCR/TRC requirements, as well as other external technical certification requirements.
  • Coordinating and managing requirements with external middleware providers.

Who you are:

  • Profound knowledge of project management methods and software packages
  • Good understanding of general software development practices
  • Good knowledge and understanding of system integration and version control
  • Experience with software defect tracking methods
  • Strong communication skills, both written and oral, in English
  • Strong conflicts resolution skills
  • At least 3 years of experience as a Technical Producer in software development.

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

England, United Kingdom (Hybrid)

Catalonia, Spain (On-Site)

Skåne County, Sweden (On-Site)

Skåne County, Sweden (Hybrid)

England, United Kingdom (Hybrid)

İstanbul, Türkiye (Hybrid)

Skåne County, Sweden (Hybrid)

Copenhagen, Denmark (Hybrid)

Catalonia, Spain (Hybrid)

England, United Kingdom (Hybrid)

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